Fixed remaining get_sky calls

This commit is contained in:
opfromthestart 2022-08-08 20:26:31 -04:00
parent e9954d1785
commit b8af222538
2 changed files with 2 additions and 2 deletions

View file

@ -91,7 +91,7 @@ end
function mcl_weather.rain.add_player(player) function mcl_weather.rain.add_player(player)
if mcl_weather.players[player:get_player_name()] == nil then if mcl_weather.players[player:get_player_name()] == nil then
local player_meta = {} local player_meta = {}
player_meta.origin_sky = {player:get_sky()} player_meta.origin_sky = {player:get_sky(true)}
mcl_weather.players[player:get_player_name()] = player_meta mcl_weather.players[player:get_player_name()] = player_meta
update_sound[player:get_player_name()]=true update_sound[player:get_player_name()]=true
end end

View file

@ -246,7 +246,7 @@ mcl_weather.skycolor = {
get_current_bg_color = function() get_current_bg_color = function()
local players = mcl_weather.skycolor.utils.get_players(nil) local players = mcl_weather.skycolor.utils.get_players(nil)
if players[1] then if players[1] then
return players[1]:get_sky() return players[1]:get_sky(true).sky_color
end end
return nil return nil
end end