diff --git a/mods/ENVIRONMENT/mcl_weather/rain.lua b/mods/ENVIRONMENT/mcl_weather/rain.lua index 2cf95022e..83b5359ba 100644 --- a/mods/ENVIRONMENT/mcl_weather/rain.lua +++ b/mods/ENVIRONMENT/mcl_weather/rain.lua @@ -91,7 +91,7 @@ end function mcl_weather.rain.add_player(player) if mcl_weather.players[player:get_player_name()] == nil then local player_meta = {} - player_meta.origin_sky = {player:get_sky()} + player_meta.origin_sky = {player:get_sky(true)} mcl_weather.players[player:get_player_name()] = player_meta update_sound[player:get_player_name()]=true end diff --git a/mods/ENVIRONMENT/mcl_weather/skycolor.lua b/mods/ENVIRONMENT/mcl_weather/skycolor.lua index b70702b4c..f98ee18c0 100644 --- a/mods/ENVIRONMENT/mcl_weather/skycolor.lua +++ b/mods/ENVIRONMENT/mcl_weather/skycolor.lua @@ -246,7 +246,7 @@ mcl_weather.skycolor = { get_current_bg_color = function() local players = mcl_weather.skycolor.utils.get_players(nil) if players[1] then - return players[1]:get_sky() + return players[1]:get_sky(true).sky_color end return nil end