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# Contributing to MineClone 2
So you want to MineClone 2?
Wow, thank you! :-)
But first, some things to note:
MineClone 2's development target is to make a free software clone of Minecraft,
***version 1.11*** (later: 1.12), ***PC edition***.
MineClone 2 is maintained by one person. Namely, Wuzzy. You can find me,
Wuzzy, in the Minetest forums (forums.minetest.net), in IRC in the #minetest
channel on irc.freenode.net. And finally, you can send e-mails to
<Wuzzy2@mail.ru>.
There is **no** guarantee I will accept anything from anybody.
By sending me patches or asking me to include your changes in this subgame,
you agree that they fall under the terms of the LGPLv2.1, which basically
means they will become part of a free software.
## The suggested workflow
I don't **dictate** your workflow, but in order to work with me in an efficient
way, you can follow my suggestions.
For small and medium changes:
* Fork the repository
* Do your change in a new branch
* Upload the repository somewhere where it can be accessed from the Internet
* Ask me to pull in your changes (and briefly say what you're changed)
For small changes, sending me a patch is also good.
For big changes: Same as above, but consider notifying me first to avoid
duplicate work and possible tears of rejection. ;-)
## Quality remarks
Again: There is ***no*** guarantee I will accept anything from anything.
But I will gladly take in code from others when I feel it saves me work
in the long run.
### Inclusion criteria
Depending on what you add, the chances for inclusion vary:
### High chance for inclusion
* Gameplay features in Minecraft which are missing in MineClone 2
### Medium chance for inclusion (discuss first)
* Features which don't a impact on gameplay
* GUI improvement
* Features from pocket or console edition
### Low chance for inclusion (discuss/optimize first)
* Overhaul of architecture / mod structure
* Mass-itemstring changes all over the place
* Added files have a unusual high file size
* Indentation looks like crazy
* Single commits which add several unrelated things
### Instant rejection
* Gameplay features which don't exist in Minecraft
* Proprietary **anything**
* Code contains `minetest.env` anywhere
## Coding style guide
* Indentations should reflect the code flow
* Use tabs, not spaces for indentation
* Never use `minetest.env`

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Finally, any limitations found in Minetest (the game engine) will be written down in the course
of development.
## Other readme files
* `LICENSE.txt`: The LGPLv2.1 license text
* `CONTRIBUTING.md`: Information for those who want to contribute
* `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
## Credits
There are so many people to list (sorry).