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Generate fallen logs after double plants
This commit is contained in:
parent
0a957ee2ef
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1 changed files with 161 additions and 166 deletions
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@ -1018,7 +1018,7 @@ end
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local function register_decorations()
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local function register_decorations()
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-- Oak tree and log
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-- Oak
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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place_on = {"mcl_core:dirt_with_grass"},
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@ -1039,41 +1039,7 @@ local function register_decorations()
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rotation = "random",
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rotation = "random",
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})
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})
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minetest.register_decoration({
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-- Jungle tree
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.00018,
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scale = 0.00011,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:tree", param2 = 12, prob = 191},
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{name = "mcl_core:tree", param2 = 12},
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{name = "mcl_core:tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Jungle tree and log
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
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@ -1117,34 +1083,7 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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minetest.register_decoration({
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-- Spruce
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
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sidelen = 80,
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fill_ratio = 0.01,
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biomes = {"rainforest", "rainforest_swamp"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:jungletree", param2 = 12, prob = 191},
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{name = "mcl_core:jungletree", param2 = 12},
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{name = "mcl_core:jungletree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Taiga and temperate coniferous forest pine tree and log
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
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place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
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@ -1164,41 +1103,7 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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minetest.register_decoration({
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-- Acacia
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
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sidelen = 80,
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noise_params = {
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offset = 0.00018,
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scale = 0.00011,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"taiga", "coniferous_forest","coniferous_forest_dunes"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:sprucetree", param2 = 12, prob = 191},
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{name = "mcl_core:sprucetree", param2 = 12},
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{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Acacia tree and log
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
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@ -1219,39 +1124,7 @@ local function register_decorations()
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rotation = "random",
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rotation = "random",
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})
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})
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minetest.register_decoration({
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-- Birch
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"savanna"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 2, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:acaciatree", param2 = 12, prob = 191},
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{name = "mcl_core:acaciatree", param2 = 12},
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{name = "mcl_core:acaciatree", param2 = 12, prob = 127},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Birch tree and log
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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place_on = {"mcl_core:dirt_with_grass"},
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@ -1271,40 +1144,6 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.0,
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scale = -0.00008,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:birchtree", param2 = 12},
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{name = "mcl_core:birchtree", param2 = 12},
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{name = "mcl_core:birchtree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Dark Oak
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-- Dark Oak
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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@ -1519,6 +1358,162 @@ local function register_decorations()
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-- TODO: Make exclusive to sunflower plains
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-- TODO: Make exclusive to sunflower plains
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register_large_flower("sunflower", {"grassland", "sunflower_plains"}, 2940, -0.005)
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register_large_flower("sunflower", {"grassland", "sunflower_plains"}, 2940, -0.005)
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-- Fallen logs
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", "mcl_core:podzol"},
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sidelen = 80,
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noise_params = {
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offset = 0.00018,
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scale = 0.00011,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"taiga", "coniferous_forest","coniferous_forest_dunes"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:sprucetree", param2 = 12, prob = 191},
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{name = "mcl_core:sprucetree", param2 = 12},
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{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.0,
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scale = -0.00008,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:birchtree", param2 = 12},
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{name = "mcl_core:birchtree", param2 = 12},
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{name = "mcl_core:birchtree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"savanna"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 2, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:acaciatree", param2 = 12, prob = 191},
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{name = "mcl_core:acaciatree", param2 = 12},
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{name = "mcl_core:acaciatree", param2 = 12, prob = 127},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
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sidelen = 80,
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fill_ratio = 0.01,
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biomes = {"rainforest", "rainforest_swamp"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "mcl_core:jungletree", param2 = 12, prob = 191},
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{name = "mcl_core:jungletree", param2 = 12},
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{name = "mcl_core:jungletree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.00018,
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scale = 0.00011,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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||||||
|
y_max = mcl_vars.mg_overworld_max,
|
||||||
|
schematic = {
|
||||||
|
size = {x = 3, y = 3, z = 1},
|
||||||
|
data = {
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
{name = "mcl_core:tree", param2 = 12, prob = 191},
|
||||||
|
{name = "mcl_core:tree", param2 = 12},
|
||||||
|
{name = "mcl_core:tree", param2 = 12, prob = 127},
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
{name = "air", prob = 0},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
flags = "place_center_x",
|
||||||
|
rotation = "random",
|
||||||
|
})
|
||||||
|
|
||||||
-- Lily pad
|
-- Lily pad
|
||||||
-- Spawn on Sea level in swamps only
|
-- Spawn on Sea level in swamps only
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
|
|
Loading…
Reference in a new issue