mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-26 20:41:11 +01:00
Merge pull request 'More fixes to item collection on laggy servers' (#1442) from jordan4ibanez/MineClone2-FixA:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1442
This commit is contained in:
commit
b83b4c55fa
1 changed files with 38 additions and 50 deletions
|
@ -4,6 +4,7 @@ local mcl_item_entity = {}
|
||||||
|
|
||||||
--basic settings
|
--basic settings
|
||||||
local item_drop_settings = {} --settings table
|
local item_drop_settings = {} --settings table
|
||||||
|
item_drop_settings.dug_buffer = 0.65 -- the warm up period before a dug item can be collected
|
||||||
item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
|
item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
|
||||||
item_drop_settings.radius_magnet = 2.0 --radius of item magnet. MUST BE LARGER THAN radius_collect!
|
item_drop_settings.radius_magnet = 2.0 --radius of item magnet. MUST BE LARGER THAN radius_collect!
|
||||||
item_drop_settings.xp_radius_magnet = 7.25 --radius of xp magnet. MUST BE LARGER THAN radius_collect!
|
item_drop_settings.xp_radius_magnet = 7.25 --radius of xp magnet. MUST BE LARGER THAN radius_collect!
|
||||||
|
@ -74,69 +75,50 @@ local disable_physics = function(object, luaentity, ignore_check, reset_movement
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--this is a 0.2 second tick globally across all players
|
|
||||||
local item_check_ticker = 0
|
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
item_check_ticker = item_check_ticker + dtime
|
for _,player in pairs(minetest.get_connected_players()) do
|
||||||
if item_check_ticker >= 0.2 then
|
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||||
item_check_ticker = 0
|
local pos = player:get_pos()
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||||
|
|
||||||
for _,player in pairs(minetest.get_connected_players()) do
|
--magnet and collection
|
||||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
||||||
local pos = player:get_pos()
|
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||||
local inv = player:get_inventory()
|
|
||||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
|
||||||
|
|
||||||
--magnet and collection
|
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||||
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
|
||||||
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
|
||||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
|
||||||
local collected = false
|
|
||||||
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
||||||
|
|
||||||
-- Collection
|
-- Collection
|
||||||
if not object:get_luaentity()._removed then
|
if not object:get_luaentity()._removed then
|
||||||
-- Ignore if itemstring is not set yet
|
-- Ignore if itemstring is not set yet
|
||||||
if object:get_luaentity().itemstring ~= "" then
|
if object:get_luaentity().itemstring ~= "" then
|
||||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||||
minetest.sound_play("item_drop_pickup", {
|
minetest.sound_play("item_drop_pickup", {
|
||||||
pos = pos,
|
pos = pos,
|
||||||
max_hear_distance = 16,
|
max_hear_distance = 16,
|
||||||
gain = 1.0,
|
gain = 1.0,
|
||||||
}, true)
|
}, true)
|
||||||
check_pickup_achievements(object, player)
|
check_pickup_achievements(object, player)
|
||||||
|
|
||||||
|
|
||||||
object:move_to(checkpos, false)
|
object:move_to(checkpos, true)
|
||||||
|
|
||||||
-- Destroy entity
|
-- Destroy entity
|
||||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||||
object:get_luaentity()._removed = true
|
object:get_luaentity()._removed = true
|
||||||
|
|
||||||
collected = true
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not collected then
|
|
||||||
if object:get_luaentity()._magnet_timer > 1 then
|
|
||||||
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
|
|
||||||
object:get_luaentity()._magnet_active = false
|
|
||||||
elseif object:get_luaentity()._magnet_timer < 0 then
|
|
||||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
|
||||||
local entity = object:get_luaentity()
|
|
||||||
entity.collector = player:get_player_name()
|
|
||||||
entity.collected = true
|
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
|
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||||
|
local entity = object:get_luaentity()
|
||||||
|
entity.collector = player:get_player_name()
|
||||||
|
entity.collected = true
|
||||||
|
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
@ -291,6 +273,12 @@ function minetest.handle_node_drops(pos, drops, digger)
|
||||||
z = -z
|
z = -z
|
||||||
end
|
end
|
||||||
obj:set_velocity({x=1/x, y=obj:get_velocity().y, z=1/z})
|
obj:set_velocity({x=1/x, y=obj:get_velocity().y, z=1/z})
|
||||||
|
|
||||||
|
obj:get_luaentity().age = item_drop_settings.dug_buffer
|
||||||
|
|
||||||
|
obj:get_luaentity()._insta_collect = false
|
||||||
|
|
||||||
|
print(obj:get_luaentity().age)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue