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Make enderdragon half work
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parent
4efec1ef58
commit
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1 changed files with 14 additions and 4 deletions
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@ -7,14 +7,22 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:enderdragon", {
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mobs:register_mob("mobs_mc:enderdragon", {
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type = "monster",
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type = "monster",
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spawn_class = "hostile",
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spawn_class = "hostile",
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pathfinding = 1,
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attacks_animals = true,
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attacks_animals = true,
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walk_chance = 100,
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walk_chance = 100,
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rotate = 270,
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tilt_fly = true,
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hostile = true,
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shoot_arrow = function(self, pos, dir)
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-- 2-4 damage per arrow
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local dmg = math.random(2,4)
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mcl_bows.shoot_arrow("mobs_mc:dragon_fireball", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
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end,
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hp_max = 200,
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hp_max = 200,
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hp_min = 200,
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hp_min = 200,
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xp_min = 500,
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xp_min = 500,
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xp_max = 500,
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xp_max = 500,
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collisionbox = {-2, 3, -2, 2, 5, 2},
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collisionbox = {-2, 0, -2, 2, 2, 2},
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eye_height = 1,
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physical = false,
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physical = false,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_dragon.b3d",
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mesh = "mobs_mc_dragon.b3d",
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@ -23,6 +31,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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},
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},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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view_range = 35,
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view_range = 35,
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reach = 20,
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walk_velocity = 6,
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walk_velocity = 6,
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run_velocity = 6,
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run_velocity = 6,
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can_despawn = false,
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can_despawn = false,
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@ -132,10 +141,11 @@ mobs:register_arrow("mobs_mc:dragon_fireball", {
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-- node hit, explode
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-- node hit, explode
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hit_node = function(self, pos, node)
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hit_node = function(self, pos, node)
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mobs:boom(self, pos, 2)
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--mobs:boom(self, pos, 2)
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mcl_explosions.explode(self.object:get_pos(), 2,{ drop_chance = 1.0 })
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end
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end
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})
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})
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mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "mobs_mc_spawn_icon_dragon.png", 0, true)
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mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "mobs_mc_spawn_icon_dragon.png", 0, true)
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mcl_wip.register_wip_item("mobs_mc:enderdragon")
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--mcl_wip.register_wip_item("mobs_mc:enderdragon")
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