From b6c21ee841bcae712c7f4ba2954b0c1c31842a97 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 6 Feb 2019 08:08:51 +0100 Subject: [PATCH] Make in-water color less opaque --- mods/ITEMS/mcl_core/nodes_liquid.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_core/nodes_liquid.lua b/mods/ITEMS/mcl_core/nodes_liquid.lua index 40de3aebb..7d7386907 100644 --- a/mods/ITEMS/mcl_core/nodes_liquid.lua +++ b/mods/ITEMS/mcl_core/nodes_liquid.lua @@ -37,7 +37,7 @@ minetest.register_node("mcl_core:water_flowing", { liquid_alternative_source = "mcl_core:water_source", liquid_viscosity = WATER_VISC, liquid_range = 7, - post_effect_color = {a=240, r=0x03, g=0x3C, b=0x5C}, + post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C}, groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1}, _mcl_blast_resistance = 500, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode @@ -80,7 +80,7 @@ Water interacts with lava in various ways: liquid_alternative_source = "mcl_core:water_source", liquid_viscosity = WATER_VISC, liquid_range = 7, - post_effect_color = {a=240, r=0x03, g=0x3C, b=0x5C}, + post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C}, stack_max = 64, groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1}, _mcl_blast_resistance = 500,