Remove ignore node from solid node group

So mobs don't spawn on ignore...  xD
This commit is contained in:
Wuzzy 2017-02-24 02:51:50 +01:00
parent e0712ff077
commit b5dcd46193

View file

@ -1,7 +1,8 @@
-- Automatically assign the “solid” group for solid nodes
local overwrite = function()
for nname, ndef in pairs(minetest.registered_nodes) do
if (ndef.walkable == nil or ndef.walkable == true)
if (nname ~= "ignore")
and (ndef.walkable == nil or ndef.walkable == true)
and (ndef.collision_box == nil or ndef.collision_box.type == "regular")
and (ndef.node_box == nil or ndef.node_box.type == "regular")
and (ndef.groups.falling_node == 0 or ndef.groups.falling_node == nil)