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Tweak mesa-underground transition
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1 changed files with 10 additions and 12 deletions
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@ -1270,7 +1270,7 @@ local function register_biome_ores()
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clust_size = 3,
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y_min = mcl_worlds.layer_to_y(32),
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y_max = mcl_worlds.layer_to_y(79),
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biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlatauF_ocean" },
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biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean" },
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})
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end
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end
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@ -1334,23 +1334,21 @@ local function register_biomelike_ores()
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})
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-- Small hack to make sure stone appears at ca. sea level in Mesa biomes
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-- For a transition from stone to hardened clay in mesa biomes that is not perfectly flat
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minetest.register_ore({
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ore_type = "sheet",
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ore_type = "stratum",
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ore = "mcl_core:stone",
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noise_threshold = -100,
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noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, octaves=1, persist=1.00},
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wherein = {"group:hardened_clay"},
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noise_params = {offset=-6, scale=2, spread={x=25, y=25, z=25}, octaves=1, persist=0.60},
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stratum_thickness = 8,
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biomes = {
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"Mesa", "Mesa_sandlevel", "Mesa_ocean", "Mesa_deep_ocean", "Mesa_underground",
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"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean", "MesaPlateauF_deep_ocean", "MesaPlateauF_underground",
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"Mesa_sandlevel", "Mesa_ocean",
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"MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
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},
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wherein = {"mcl_colorblocks:hardened_clay"},
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column_height_min = 32,
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column_height_max = 32,
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y_min = -32,
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y_min = -4,
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y_max = 0,
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})
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})
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-- Mesa strata (registered as sheet ores)
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