Update the mesecons mod and dependencies
This touches a lot of the existing Mesecons mods. Also add mesecons_wires.
105
mods/ITEMS/REDSTONE/mesecons/actionqueue.lua
Normal file
|
@ -0,0 +1,105 @@
|
|||
mesecon.queue.actions={} -- contains all ActionQueue actions
|
||||
|
||||
function mesecon.queue:add_function(name, func)
|
||||
mesecon.queue.funcs[name] = func
|
||||
end
|
||||
|
||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
|
||||
-- use overwritecheck nil to never overwrite, but just add the event to the queue
|
||||
-- priority specifies the order actions are executed within one globalstep, highest first
|
||||
-- should be between 0 and 1
|
||||
function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
|
||||
-- Create Action Table:
|
||||
time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
|
||||
priority = priority or 1
|
||||
local action = { pos=mesecon.tablecopy(pos),
|
||||
func=func,
|
||||
params=mesecon.tablecopy(params or {}),
|
||||
time=time,
|
||||
owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
|
||||
priority=priority}
|
||||
|
||||
local toremove = nil
|
||||
-- Otherwise, add the action to the queue
|
||||
if overwritecheck then -- check if old action has to be overwritten / removed:
|
||||
for i, ac in ipairs(mesecon.queue.actions) do
|
||||
if(vector.equals(pos, ac.pos)
|
||||
and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
|
||||
toremove = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (toremove ~= nil) then
|
||||
table.remove(mesecon.queue.actions, toremove)
|
||||
end
|
||||
|
||||
table.insert(mesecon.queue.actions, action)
|
||||
end
|
||||
|
||||
-- execute the stored functions on a globalstep
|
||||
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
|
||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
|
||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
|
||||
-- start to be execute by 5 seconds
|
||||
local get_highest_priority = function (actions)
|
||||
local highestp = -1
|
||||
local highesti
|
||||
for i, ac in ipairs(actions) do
|
||||
if ac.priority > highestp then
|
||||
highestp = ac.priority
|
||||
highesti = i
|
||||
end
|
||||
end
|
||||
|
||||
return highesti
|
||||
end
|
||||
|
||||
local m_time = 0
|
||||
local resumetime = mesecon.setting("resumetime", 4)
|
||||
minetest.register_globalstep(function (dtime)
|
||||
m_time = m_time + dtime
|
||||
-- don't even try if server has not been running for XY seconds; resumetime = time to wait
|
||||
-- after starting the server before processing the ActionQueue, don't set this too low
|
||||
if (m_time < resumetime) then return end
|
||||
local actions = mesecon.tablecopy(mesecon.queue.actions)
|
||||
local actions_now={}
|
||||
|
||||
mesecon.queue.actions = {}
|
||||
|
||||
-- sort actions into two categories:
|
||||
-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
|
||||
for i, ac in ipairs(actions) do
|
||||
if ac.time > 0 then
|
||||
ac.time = ac.time - dtime -- executed later
|
||||
table.insert(mesecon.queue.actions, ac)
|
||||
else
|
||||
table.insert(actions_now, ac)
|
||||
end
|
||||
end
|
||||
|
||||
while(#actions_now > 0) do -- execute highest priorities first, until all are executed
|
||||
local hp = get_highest_priority(actions_now)
|
||||
mesecon.queue:execute(actions_now[hp])
|
||||
table.remove(actions_now, hp)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.queue:execute(action)
|
||||
-- ignore if action queue function name doesn't exist,
|
||||
-- (e.g. in case the action queue savegame was written by an old mesecons version)
|
||||
if mesecon.queue.funcs[action.func] then
|
||||
mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Store and read the ActionQueue to / from a file
|
||||
-- so that upcoming actions are remembered when the game
|
||||
-- is restarted
|
||||
mesecon.queue.actions = mesecon.file2table("mesecon_actionqueue")
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
mesecon.table2file("mesecon_actionqueue", mesecon.queue.actions)
|
||||
end)
|
|
@ -3,7 +3,7 @@
|
|||
-- | \/ | |___ ____ |___ | | | | \ | |____
|
||||
-- | | | | | | | | | \ | |
|
||||
-- | | |___ ____| |___ |____ |____| | \| ____|
|
||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE
|
||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
|
||||
--
|
||||
--
|
||||
--
|
||||
|
@ -11,7 +11,7 @@
|
|||
-- See the documentation on the forum for additional information, especially about crafting
|
||||
--
|
||||
--
|
||||
-- For developer documentation see the Developers' section on mesecons.TK
|
||||
-- For basic development resources, see http://mesecons.net/developers.html
|
||||
--
|
||||
--
|
||||
--
|
||||
|
@ -39,28 +39,26 @@
|
|||
-- }
|
||||
--}
|
||||
|
||||
local init = os.clock()
|
||||
-- PUBLIC VARIABLES
|
||||
mesecon={} -- contains all functions and all global variables
|
||||
mesecon.actions_on={} -- Saves registered function callbacks for mesecon on | DEPRECATED
|
||||
mesecon.actions_off={} -- Saves registered function callbacks for mesecon off | DEPRECATED
|
||||
mesecon.actions_change={} -- Saves registered function callbacks for mesecon change | DEPRECATED
|
||||
mesecon.receptors={} -- saves all information about receptors | DEPRECATED
|
||||
mesecon.effectors={} -- saves all information about effectors | DEPRECATED
|
||||
mesecon.conductors={} -- saves all information about conductors | DEPRECATED
|
||||
mesecon.queue={} -- contains the ActionQueue
|
||||
mesecon.queue.funcs={} -- contains all ActionQueue functions
|
||||
|
||||
-- Settings
|
||||
dofile(minetest.get_modpath("mesecons").."/settings.lua")
|
||||
|
||||
-- Presets (eg default rules)
|
||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
||||
|
||||
|
||||
-- Utilities like comparing positions,
|
||||
-- adding positions and rules,
|
||||
-- mostly things that make the source look cleaner
|
||||
dofile(minetest.get_modpath("mesecons").."/util.lua");
|
||||
|
||||
-- Presets (eg default rules)
|
||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
||||
|
||||
-- The ActionQueue
|
||||
-- Saves all the actions that have to be execute in the future
|
||||
dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
||||
|
||||
-- Internal stuff
|
||||
-- This is the most important file
|
||||
-- it handles signal transmission and basically everything else
|
||||
|
@ -68,47 +66,63 @@ dofile(minetest.get_modpath("mesecons").."/util.lua");
|
|||
-- like calling action_on/off/change
|
||||
dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
-- Currently there is nothing here
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
|
||||
-- API
|
||||
-- these are the only functions you need to remember
|
||||
|
||||
function mesecon:receptor_on(pos, rules)
|
||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
||||
mesecon.vm_begin()
|
||||
|
||||
rules = rules or mesecon.rules.default
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local link, rulename = mesecon:rules_link(pos, np, rules)
|
||||
if link then
|
||||
mesecon:turnon(np, rulename)
|
||||
end
|
||||
-- Call turnon on all linking positions
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = vector.add(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon.turnon(np, rulename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:receptor_off(pos, rules)
|
||||
mesecon.vm_commit()
|
||||
end)
|
||||
|
||||
function mesecon.receptor_on(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
||||
rules = rules or mesecon.rules.default
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local link, rulename = mesecon:rules_link(pos, np, rules)
|
||||
if link then
|
||||
if not mesecon:connected_to_receptor(np) then
|
||||
mesecon:turnoff(np, rulename)
|
||||
-- Call turnoff on all linking positions
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = vector.add(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon.vm_begin()
|
||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||
|
||||
-- Turnoff returns true if turnoff process was successful, no onstate receptor
|
||||
-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
|
||||
-- returns true, an onstate receptor was found, abort voxelmanip transaction.
|
||||
if (mesecon.turnoff(np, rulename)) then
|
||||
mesecon.vm_commit()
|
||||
else
|
||||
mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off)
|
||||
mesecon.vm_abort()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.receptor_off(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
--The actual wires
|
||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||
|
||||
print("[OK] Mesecons")
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
|
||||
--Services like turnoff receptor on dignode and so on
|
||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
||||
|
||||
local time_to_load= os.clock() - init
|
||||
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
|
||||
|
|
|
@ -1,62 +1,53 @@
|
|||
-- Internal.lua - The core of mesecons
|
||||
--
|
||||
-- For more practical developer resources see mesecons.tk
|
||||
-- For more practical developer resources see http://mesecons.net/developers.php
|
||||
--
|
||||
-- Function overview
|
||||
-- mesecon:get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
-- mesecon.get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon.get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
|
||||
-- RECEPTORS
|
||||
-- mesecon:is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon:is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon:receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
|
||||
-- EFFECTORS
|
||||
-- mesecon:is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon:is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon:effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon.is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon.is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon.effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
|
||||
-- SIGNALS
|
||||
-- mesecon:activate(pos, node) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on)
|
||||
-- mesecon:deactivate(pos, node) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off)
|
||||
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change)
|
||||
|
||||
-- RULES
|
||||
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
|
||||
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
|
||||
-- mesecon.activate(pos, node, depth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
|
||||
-- mesecon.deactivate(pos, node, depth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
|
||||
-- mesecon.changesignal(pos, node, rulename, newstate, depth) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
|
||||
|
||||
-- CONDUCTORS
|
||||
-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon:is_conductor_on(nodename) --> Returns true if nodename is a conductor with state = mesecon.state.on
|
||||
-- mesecon:is_conductor_off(nodename) --> Returns true if nodename is a conductor with state = mesecon.state.off
|
||||
-- mesecon:get_conductor_on(offstate) --> Returns the onstate nodename of the conductor with the name offstate
|
||||
-- mesecon:get_conductor_off(onstate) --> Returns the offstate nodename of the conductor with the name onstate
|
||||
-- mesecon:conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
-- mesecon.is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon.is_conductor_on(node --> Returns true if node is a conductor with state = mesecon.state.on
|
||||
-- mesecon.is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||
-- mesecon.get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||
-- mesecon.get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||
-- mesecon.conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
|
||||
-- HIGH-LEVEL Internals
|
||||
-- mesecon:is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon:is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon:turnon(pos, rulename) --> Returns true whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon
|
||||
-- mesecon:turnoff(pos, rulename) --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff
|
||||
-- mesecon:connected_to_receptor(pos) --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive
|
||||
-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||
-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
|
||||
-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
|
||||
-- RULES ROTATION helpsers
|
||||
-- mesecon:rotate_rules_right(rules)
|
||||
-- mesecon:rotate_rules_left(rules)
|
||||
-- mesecon:rotate_rules_up(rules)
|
||||
-- mesecon:rotate_rules_down(rules)
|
||||
-- RULES ROTATION helpers
|
||||
-- mesecon.rotate_rules_right(rules)
|
||||
-- mesecon.rotate_rules_left(rules)
|
||||
-- mesecon.rotate_rules_up(rules)
|
||||
-- mesecon.rotate_rules_down(rules)
|
||||
-- These functions return rules that have been rotated in the specific direction
|
||||
|
||||
-- General
|
||||
function mesecon:get_effector(nodename)
|
||||
function mesecon.get_effector(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.effector then
|
||||
|
@ -64,7 +55,7 @@ function mesecon:get_effector(nodename)
|
|||
end
|
||||
end
|
||||
|
||||
function mesecon:get_receptor(nodename)
|
||||
function mesecon.get_receptor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.receptor then
|
||||
|
@ -72,7 +63,7 @@ function mesecon:get_receptor(nodename)
|
|||
end
|
||||
end
|
||||
|
||||
function mesecon:get_conductor(nodename)
|
||||
function mesecon.get_conductor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.conductor then
|
||||
|
@ -80,52 +71,59 @@ function mesecon:get_conductor(nodename)
|
|||
end
|
||||
end
|
||||
|
||||
function mesecon:get_any_outputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_receptor(node.name) then
|
||||
return mesecon:receptor_get_rules(node)
|
||||
function mesecon.get_any_outputrules(node)
|
||||
if not node then return nil end
|
||||
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_receptor(node.name) then
|
||||
return mesecon.receptor_get_rules(node)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:get_any_inputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
return mesecon:effector_get_rules(node)
|
||||
function mesecon.get_any_inputrules(node)
|
||||
if not node then return nil end
|
||||
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
return mesecon.effector_get_rules(node)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.get_any_rules(node)
|
||||
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
|
||||
mesecon.get_any_outputrules(node) or {})
|
||||
end
|
||||
|
||||
-- Receptors
|
||||
-- Nodes that can power mesecons
|
||||
function mesecon:is_receptor_on(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor_on(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_receptor_off(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor_off(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_receptor(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
function mesecon.is_receptor(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:receptor_get_rules(node)
|
||||
local receptor = mesecon:get_receptor(node.name)
|
||||
function mesecon.receptor_get_rules(node)
|
||||
local receptor = mesecon.get_receptor(node.name)
|
||||
if receptor then
|
||||
local rules = receptor.rules
|
||||
if type(rules) == 'function' then
|
||||
|
@ -140,32 +138,32 @@ end
|
|||
|
||||
-- Effectors
|
||||
-- Nodes that can be powered by mesecons
|
||||
function mesecon:is_effector_on(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector_on(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector and effector.action_off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_effector_off(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector_off(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector and effector.action_on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_effector(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
function mesecon.is_effector(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
if effector then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:effector_get_rules(node)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
function mesecon.effector_get_rules(node)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
if effector then
|
||||
local rules = effector.rules
|
||||
if type(rules) == 'function' then
|
||||
|
@ -177,83 +175,168 @@ function mesecon:effector_get_rules(node)
|
|||
return mesecon.rules.default
|
||||
end
|
||||
|
||||
--Signals
|
||||
-- #######################
|
||||
-- # Signals (effectors) #
|
||||
-- #######################
|
||||
|
||||
-- Activation:
|
||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
function mesecon:activate(pos, node, rulename)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
if effector and effector.action_on then
|
||||
effector.action_on(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.activate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.activate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
|
||||
end
|
||||
|
||||
function mesecon:deactivate(pos, node, rulename)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
|
||||
-- Deactivation
|
||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_off then
|
||||
effector.action_off(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.deactivate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.deactivate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
|
||||
end
|
||||
|
||||
function mesecon:changesignal(pos, node, rulename, newstate)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
|
||||
-- Change
|
||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_change then
|
||||
effector.action_change (pos, node, rulename, newstate)
|
||||
effector.action_change(pos, node, rulename, changetype)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.changesignal(pos, node, rule, newstate, depth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
--Rules
|
||||
|
||||
function mesecon:add_rules(name, rules)
|
||||
mesecon.rules[name] = rules
|
||||
end
|
||||
|
||||
function mesecon:get_rules(name)
|
||||
return mesecon.rules[name]
|
||||
-- Include "change" in overwritecheck so that it cannot be overwritten
|
||||
-- by "active" / "deactivate" that will be called upon the node at the same time.
|
||||
local overwritecheck = {"change", rulename}
|
||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, overwritecheck, 1 / depth)
|
||||
end
|
||||
|
||||
-- Conductors
|
||||
|
||||
function mesecon:is_conductor_on(nodename)
|
||||
local conductor = mesecon:get_conductor(nodename)
|
||||
if conductor and conductor.state == mesecon.state.on then
|
||||
return true
|
||||
function mesecon.is_conductor_on(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.on
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon.getstate(node.name, conductor.states) ~= 1
|
||||
end
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_conductor_off(nodename)
|
||||
local conductor = mesecon:get_conductor(nodename)
|
||||
if conductor and conductor.state == mesecon.state.off then
|
||||
return true
|
||||
function mesecon.is_conductor_off(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.off
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon.getstate(node.name, conductor.states) == 1
|
||||
end
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return not mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_conductor(nodename)
|
||||
local conductor = mesecon:get_conductor(nodename)
|
||||
function mesecon.is_conductor(nodename)
|
||||
local conductor = mesecon.get_conductor(nodename)
|
||||
if conductor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:get_conductor_on(offstate)
|
||||
local conductor = mesecon:get_conductor(offstate)
|
||||
function mesecon.get_conductor_on(node_off, rulename)
|
||||
local conductor = mesecon.get_conductor(node_off.name)
|
||||
if conductor then
|
||||
if conductor.onstate then
|
||||
return conductor.onstate
|
||||
end
|
||||
return false
|
||||
if conductor.states then
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
|
||||
local binstate = mesecon.getbinstate(node_off.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "1")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return offstate
|
||||
end
|
||||
|
||||
function mesecon:get_conductor_off(onstate)
|
||||
local conductor = mesecon:get_conductor(onstate)
|
||||
function mesecon.get_conductor_off(node_on, rulename)
|
||||
local conductor = mesecon.get_conductor(node_on.name)
|
||||
if conductor then
|
||||
if conductor.offstate then
|
||||
return conductor.offstate
|
||||
end
|
||||
return false
|
||||
if conductor.states then
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
|
||||
local binstate = mesecon.getbinstate(node_on.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "0")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return onstate
|
||||
end
|
||||
|
||||
function mesecon:conductor_get_rules(node)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
function mesecon.conductor_get_rules(node)
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
local rules = conductor.rules
|
||||
if type(rules) == 'function' then
|
||||
|
@ -267,206 +350,250 @@ end
|
|||
|
||||
-- some more general high-level stuff
|
||||
|
||||
function mesecon:is_power_on(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_on(node.name) or mesecon:is_receptor_on(node.name) then
|
||||
function mesecon.is_power_on(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_power_off(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_off(node.name) or mesecon:is_receptor_off(node.name) then
|
||||
function mesecon.is_power_off(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:turnon(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, activating / changing all effectors along the way.
|
||||
function mesecon.turnon(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
|
||||
if mesecon:is_conductor_off(node.name) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
minetest.add_node(pos, {name = mesecon:get_conductor_on(node.name), param2 = node.param2})
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local link, rulename = mesecon:rules_link(pos, np)
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
elseif mesecon.is_conductor_off(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
if link then
|
||||
mesecon:turnon(np, rulename)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.on)
|
||||
if mesecon:is_effector_off(node.name) then
|
||||
mesecon:activate(pos, node, rulename)
|
||||
end
|
||||
-- Call turnon on neighbors
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:turnoff(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if mesecon:is_conductor_on(node.name) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
minetest.add_node(pos, {name = mesecon:get_conductor_off(node.name), param2 = node.param2})
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local link, rulename = mesecon:rules_link(pos, np)
|
||||
|
||||
if link then
|
||||
mesecon:turnoff(np, rulename)
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
||||
if mesecon.is_effector_off(node.name) then
|
||||
mesecon.activate(f.pos, node, f.link, depth)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.off)
|
||||
if mesecon:is_effector_on(node.name)
|
||||
and not mesecon:is_powered(pos) then
|
||||
mesecon:deactivate(pos, node, rulename)
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, deactivating / changing all effectors along the way.
|
||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
|
||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
|
||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
|
||||
-- be called in the very end when we can be sure that no conductor was found along the path.
|
||||
--
|
||||
-- Signal table entry structure:
|
||||
-- {
|
||||
-- pos = position of effector,
|
||||
-- node = node descriptor (name, param1 and param2),
|
||||
-- link = link the effector is connected to,
|
||||
-- depth = indicates order in which signals wire fired, higher is later
|
||||
-- }
|
||||
function mesecon.turnoff(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local signals = {}
|
||||
|
||||
function mesecon:connected_to_receptor(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
|
||||
-- Check if conductors around are connected
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if mesecon:rules_link(np, pos) then
|
||||
if mesecon:find_receptor_on(np, {}) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
|
||||
-- Check if an onstate receptor is connected. If that is the case,
|
||||
-- abort this turnoff process by returning false. `receptor_off` will
|
||||
-- discard all the changes that we made in the voxelmanip:
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:find_receptor_on(pos, checked)
|
||||
-- find out if node has already been checked (to prevent from endless loop)
|
||||
for _, cp in ipairs(checked) do
|
||||
if mesecon:cmpPos(cp, pos) then
|
||||
return false, checked
|
||||
-- Call turnoff on neighbors
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
-- add current position to checked
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||
local node = minetest.get_node(pos)
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
table.insert(signals, {
|
||||
pos = f.pos,
|
||||
node = node,
|
||||
link = f.link,
|
||||
depth = depth
|
||||
})
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
|
||||
for _, sig in ipairs(signals) do
|
||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
||||
end
|
||||
end
|
||||
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
return true
|
||||
end
|
||||
|
||||
if mesecon:is_conductor(node.name) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if mesecon:rules_link(np, pos) then
|
||||
if mesecon:find_receptor_on(np, checked) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = vector.add(output, rule)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
local outputnode = minetest.get_node(output)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode)
|
||||
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||
if not outputrules or not inputrules then
|
||||
return
|
||||
end
|
||||
|
||||
for _, outputrule in ipairs(outputrules) do
|
||||
-- Check if output sends to input
|
||||
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(inputrules) do
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||
return true, inputrule.name
|
||||
if vector.equals(vector.add(input, inputrule), output) then
|
||||
table.insert(rules, inputrule)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link_anydir(pos1, pos2)
|
||||
return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon:is_powered(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
local output = vector.add(input, rule)
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
if vector.equals(vector.add(output, outputrule), input) then
|
||||
table.insert(rules, mesecon.invertRule(outputrule))
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon.is_powered(pos, rule)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
for _, rule in ipairs(rules) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local nn = minetest.get_node(np)
|
||||
-- List of nodes that send out power to pos
|
||||
local sourcepos = {}
|
||||
|
||||
if (mesecon:is_conductor_on (nn.name) or mesecon:is_receptor_on (nn.name))
|
||||
and mesecon:rules_link(np, pos) then
|
||||
return true
|
||||
if not rule then
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
|
||||
if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on(nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
-- Return FALSE if not powered, return list of sources if is powered
|
||||
if (#sourcepos == 0) then return false
|
||||
else return sourcepos end
|
||||
end
|
||||
|
||||
--Rules rotation Functions:
|
||||
function mesecon:rotate_rules_right(rules)
|
||||
function mesecon.rotate_rules_right(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.z,
|
||||
y = rule.y,
|
||||
z = rule.x})
|
||||
z = rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_left(rules)
|
||||
function mesecon.rotate_rules_left(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.z,
|
||||
y = rule.y,
|
||||
z = -rule.x})
|
||||
z = -rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_down(rules)
|
||||
function mesecon.rotate_rules_down(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.y,
|
||||
y = rule.x,
|
||||
z = rule.z})
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_up(rules)
|
||||
function mesecon.rotate_rules_up(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.y,
|
||||
y = -rule.x,
|
||||
z = rule.z})
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
|
|
@ -0,0 +1,14 @@
|
|||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
||||
-- used forceloading instead of VoxelManipulators.
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert block hash --> node position
|
||||
local function unhash_blockpos(hash)
|
||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
||||
end
|
||||
|
||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
end
|
||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
|
@ -15,6 +15,8 @@ mesecon.rules.default =
|
|||
{x=0, y=1, z=-1},
|
||||
{x=0, y=-1, z=-1}}
|
||||
|
||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
|
||||
|
||||
mesecon.rules.buttonlike =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x = 1, y = 1, z = 0},
|
||||
|
@ -29,14 +31,29 @@ mesecon.rules.flat =
|
|||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z =-1}}
|
||||
|
||||
mesecon.rules.alldirs =
|
||||
{{x= 1, y= 0, z= 0},
|
||||
{x=-1, y= 0, z= 0},
|
||||
{x= 0, y= 1, z= 0},
|
||||
{x= 0, y=-1, z= 0},
|
||||
{x= 0, y= 0, z= 1},
|
||||
{x= 0, y= 0, z=-1}}
|
||||
|
||||
mesecon.rules.buttonlike_get = function(node)
|
||||
local rules = mesecon.rules.buttonlike
|
||||
if node.param2 == 2 then
|
||||
rules=mesecon:rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules=mesecon:rotate_rules_right(rules)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
if dir.x == 1 then
|
||||
-- No action needed
|
||||
elseif dir.z == -1 then
|
||||
rules=mesecon.rotate_rules_left(rules)
|
||||
elseif dir.x == -1 then
|
||||
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif dir.z == 1 then
|
||||
rules=mesecon.rotate_rules_right(rules)
|
||||
elseif dir.y == -1 then
|
||||
rules=mesecon.rotate_rules_up(rules)
|
||||
elseif dir.y == 1 then
|
||||
rules=mesecon.rotate_rules_down(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
|
|
@ -1,28 +1,128 @@
|
|||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function(pos, node)
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||
elseif mesecon:is_powered(pos) then
|
||||
if mesecon:is_conductor(node.name) then
|
||||
mesecon:turnon (pos)
|
||||
mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||
else
|
||||
mesecon:changesignal(pos, node)
|
||||
mesecon:activate(pos, node)
|
||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
|
||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||
-- if placed conductor is an onstate one
|
||||
if mesecon.is_conductor(node.name) then
|
||||
local sources = mesecon.is_powered(pos)
|
||||
if sources then
|
||||
-- also call receptor_on if itself is powered already, so that neighboring
|
||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||
for _, s in ipairs(sources) do
|
||||
local rule = vector.subtract(pos, s)
|
||||
mesecon.turnon(pos, rule)
|
||||
end
|
||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_conductor_on(node) then
|
||||
minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
|
||||
end
|
||||
end
|
||||
|
||||
-- Effectors: Send changesignal and activate or deactivate
|
||||
if mesecon.is_effector(node.name) then
|
||||
local powered_rules = {}
|
||||
local unpowered_rules = {}
|
||||
|
||||
-- for each input rule, check if powered
|
||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
||||
local powered = mesecon.is_powered(pos, r)
|
||||
if powered then table.insert(powered_rules, r)
|
||||
else table.insert(unpowered_rules, r) end
|
||||
|
||||
local state = powered and mesecon.state.on or mesecon.state.off
|
||||
mesecon.changesignal(pos, node, r, state, 1)
|
||||
end
|
||||
|
||||
if (#powered_rules > 0) then
|
||||
for _, r in ipairs(powered_rules) do
|
||||
mesecon.activate(pos, node, r, 1)
|
||||
end
|
||||
else
|
||||
for _, r in ipairs(unpowered_rules) do
|
||||
mesecon.deactivate(pos, node, r, 1)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_conductor_on(node.name) then
|
||||
mesecon:swap_node(pos, mesecon:get_conductor_off(node.name))
|
||||
elseif mesecon:is_effector_on (node.name) then
|
||||
mesecon:deactivate(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function(pos, node)
|
||||
if mesecon:is_conductor_on(node.name) then
|
||||
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
|
||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
||||
-- Overheating service for fast circuits
|
||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
|
||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
|
||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
|
||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
|
||||
local cooldown_timer = 0.0
|
||||
local object_heat = {}
|
||||
|
||||
-- returns true if heat is too high
|
||||
function mesecon.do_overheat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
local heat = (object_heat[id] or 0) + 1
|
||||
object_heat[id] = heat
|
||||
if heat >= OVERHEAT_MAX then
|
||||
minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
|
||||
object_heat[id] = nil
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.do_cooldown(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
object_heat[id] = nil
|
||||
end
|
||||
|
||||
function mesecon.get_heat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
return object_heat[id] or 0
|
||||
end
|
||||
|
||||
function mesecon.move_hot_nodes(moved_nodes)
|
||||
local new_heat = {}
|
||||
for _, n in ipairs(moved_nodes) do
|
||||
local old_id = minetest.hash_node_position(n.oldpos)
|
||||
local new_id = minetest.hash_node_position(n.pos)
|
||||
new_heat[new_id] = object_heat[old_id]
|
||||
object_heat[old_id] = nil
|
||||
end
|
||||
for id, heat in pairs(new_heat) do
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
|
||||
local function global_cooldown(dtime)
|
||||
cooldown_timer = cooldown_timer + dtime
|
||||
if cooldown_timer < COOLDOWN_STEP then
|
||||
return -- don't overload the CPU
|
||||
end
|
||||
local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
|
||||
cooldown_timer = 0
|
||||
for id, heat in pairs(object_heat) do
|
||||
heat = heat - cooldown
|
||||
if heat <= 0 then
|
||||
object_heat[id] = nil -- free some RAM
|
||||
else
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_globalstep(global_cooldown)
|
||||
|
|
|
@ -1,4 +1,15 @@
|
|||
-- SETTINGS
|
||||
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||
PRESSURE_PLATE_INTERVAL = 0.04
|
||||
PISTON_MAXIMUM_PUSH = 12
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "boolean" then
|
||||
local read = minetest.setting_getbool("mesecon."..setting)
|
||||
if read == nil then
|
||||
return default
|
||||
else
|
||||
return read
|
||||
end
|
||||
elseif type(default) == "string" then
|
||||
return minetest.setting_get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,24 +1,390 @@
|
|||
function mesecon:swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
local data = minetest.get_meta(pos):to_table()
|
||||
node.name = name
|
||||
minetest.add_node(pos, node)
|
||||
minetest.get_meta(pos):from_table(data)
|
||||
end
|
||||
|
||||
function mesecon:move_node(pos, newpos)
|
||||
function mesecon.move_node(pos, newpos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(newpos, node)
|
||||
minetest.set_node(newpos, node)
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
|
||||
function mesecon:addPosRule(p, r)
|
||||
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||
function mesecon.flattenrules(allrules)
|
||||
--[[
|
||||
{
|
||||
{
|
||||
{xyz},
|
||||
{xyz},
|
||||
},
|
||||
{
|
||||
{xyz},
|
||||
{xyz},
|
||||
},
|
||||
}
|
||||
--]]
|
||||
if allrules[1] and
|
||||
allrules[1].x then
|
||||
return allrules
|
||||
end
|
||||
|
||||
function mesecon:cmpPos(p1, p2)
|
||||
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||
local shallowrules = {}
|
||||
for _, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
table.insert(shallowrules, rule)
|
||||
end
|
||||
end
|
||||
return shallowrules
|
||||
--[[
|
||||
{
|
||||
{xyz},
|
||||
{xyz},
|
||||
{xyz},
|
||||
{xyz},
|
||||
}
|
||||
--]]
|
||||
end
|
||||
|
||||
function mesecon.rule2bit(findrule, allrules)
|
||||
--get the bit of the metarule the rule is in, or bit 1
|
||||
if (allrules[1] and
|
||||
allrules[1].x) or
|
||||
not findrule then
|
||||
return 1
|
||||
end
|
||||
for m,metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.rule2metaindex(findrule, allrules)
|
||||
--get the metarule the rule is in, or allrules
|
||||
if allrules[1].x then
|
||||
return nil
|
||||
end
|
||||
|
||||
if not(findrule) then
|
||||
return mesecon.flattenrules(allrules)
|
||||
end
|
||||
|
||||
for m, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.rule2meta(findrule, allrules)
|
||||
if #allrules == 0 then return {} end
|
||||
|
||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
||||
if index == nil then
|
||||
if allrules[1].x then
|
||||
return allrules
|
||||
else
|
||||
return {}
|
||||
end
|
||||
end
|
||||
return allrules[index]
|
||||
end
|
||||
|
||||
function mesecon.dec2bin(n)
|
||||
local x, y = math.floor(n / 2), n % 2
|
||||
if (n > 1) then
|
||||
return mesecon.dec2bin(x)..y
|
||||
else
|
||||
return ""..y
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.getstate(nodename, states)
|
||||
for state, name in ipairs(states) do
|
||||
if name == nodename then
|
||||
return state
|
||||
end
|
||||
end
|
||||
error(nodename.." doesn't mention itself in "..dump(states))
|
||||
end
|
||||
|
||||
function mesecon.getbinstate(nodename, states)
|
||||
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
|
||||
end
|
||||
|
||||
function mesecon.get_bit(binary,bit)
|
||||
bit = bit or 1
|
||||
local c = binary:len()-(bit-1)
|
||||
return binary:sub(c,c) == "1"
|
||||
end
|
||||
|
||||
function mesecon.set_bit(binary,bit,value)
|
||||
if value == "1" then
|
||||
if not mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
end
|
||||
elseif value == "0" then
|
||||
if mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
end
|
||||
end
|
||||
return binary
|
||||
|
||||
end
|
||||
|
||||
function mesecon.invertRule(r)
|
||||
return vector.multiply(r, -1)
|
||||
end
|
||||
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
if type(table) ~= "table" then return table end -- no need to copy
|
||||
local newtable = {}
|
||||
|
||||
for idx, item in pairs(table) do
|
||||
if type(item) == "table" then
|
||||
newtable[idx] = mesecon.tablecopy(item)
|
||||
else
|
||||
newtable[idx] = item
|
||||
end
|
||||
end
|
||||
|
||||
return newtable
|
||||
end
|
||||
|
||||
function mesecon.cmpAny(t1, t2)
|
||||
if type(t1) ~= type(t2) then return false end
|
||||
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||
|
||||
for i, e in pairs(t1) do
|
||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
||||
function mesecon.mergetable(source, dest)
|
||||
local rval = mesecon.tablecopy(dest)
|
||||
|
||||
for k, v in pairs(source) do
|
||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
||||
end
|
||||
for i, v in ipairs(source) do
|
||||
table.insert(rval, mesecon.tablecopy(v))
|
||||
end
|
||||
|
||||
return rval
|
||||
end
|
||||
|
||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||
spec_common.drop = spec_common.drop or name .. "_off"
|
||||
spec_common.__mesecon_basename = name
|
||||
spec_on.__mesecon_state = "on"
|
||||
spec_off.__mesecon_state = "off"
|
||||
|
||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
||||
|
||||
minetest.register_node(name .. "_on", spec_on)
|
||||
minetest.register_node(name .. "_off", spec_off)
|
||||
end
|
||||
|
||||
-- swap onstate and offstate nodes, returns new state
|
||||
function mesecon.flipstate(pos, node)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
local newstate
|
||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
||||
|
||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
||||
param2 = node.param2})
|
||||
|
||||
return newstate
|
||||
end
|
||||
|
||||
-- File writing / reading utilities
|
||||
local wpath = minetest.get_worldpath()
|
||||
function mesecon.file2table(filename)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
||||
if f == nil then return {} end
|
||||
local t = f:read("*all")
|
||||
f:close()
|
||||
if t == "" or t == nil then return {} end
|
||||
return minetest.deserialize(t)
|
||||
end
|
||||
|
||||
function mesecon.table2file(filename, table)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
||||
f:write(minetest.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
|
||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert node position --> block hash
|
||||
local function hash_blockpos(pos)
|
||||
return minetest.hash_node_position({
|
||||
x = math.floor(pos.x/BLOCKSIZE),
|
||||
y = math.floor(pos.y/BLOCKSIZE),
|
||||
z = math.floor(pos.z/BLOCKSIZE)
|
||||
})
|
||||
end
|
||||
|
||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
||||
-- table.
|
||||
--
|
||||
-- Contents of the table are:
|
||||
-- “vm” → the VoxelManipulator
|
||||
-- “va” → the VoxelArea
|
||||
-- “data” → the data array
|
||||
-- “param1” → the param1 array
|
||||
-- “param2” → the param2 array
|
||||
-- “dirty” → true if data has been modified
|
||||
--
|
||||
-- Nil if no VM-based transaction is in progress.
|
||||
local vm_cache = nil
|
||||
|
||||
-- Starts a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
||||
-- vm_abort.
|
||||
function mesecon.vm_begin()
|
||||
vm_cache = {}
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
||||
-- and writing back any modified areas.
|
||||
function mesecon.vm_commit()
|
||||
for hash, tbl in pairs(vm_cache) do
|
||||
if tbl.dirty then
|
||||
local vm = tbl.vm
|
||||
vm:set_data(tbl.data)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
||||
-- away any modified areas.
|
||||
function mesecon.vm_abort()
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Gets the cache entry covering a position, populating it if necessary.
|
||||
local function vm_get_or_create_entry(pos)
|
||||
local hash = hash_blockpos(pos)
|
||||
local tbl = vm_cache[hash]
|
||||
if not tbl then
|
||||
local vm = minetest.get_voxel_manip(pos, pos)
|
||||
local min_pos, max_pos = vm:get_emerged_area()
|
||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
||||
vm_cache[hash] = tbl
|
||||
end
|
||||
return tbl
|
||||
end
|
||||
|
||||
-- Gets the node at a given position during a VoxelManipulator-based
|
||||
-- transaction.
|
||||
function mesecon.vm_get_node(pos)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
local node_value = tbl.data[index]
|
||||
if node_value == core.CONTENT_IGNORE then
|
||||
return nil
|
||||
else
|
||||
local node_param1 = tbl.param1[index]
|
||||
local node_param2 = tbl.param2[index]
|
||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
||||
end
|
||||
end
|
||||
|
||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- Existing param1, param2, and metadata are left alone.
|
||||
function mesecon.vm_swap_node(pos, name)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
tbl.data[index] = minetest.get_content_id(name)
|
||||
tbl.dirty = true
|
||||
end
|
||||
|
||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
function mesecon.get_node_force(pos)
|
||||
if vm_cache then
|
||||
return mesecon.vm_get_node(pos)
|
||||
else
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node == nil then
|
||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
||||
-- the mapblock cache and try again.
|
||||
minetest.get_voxel_manip(pos, pos)
|
||||
node = minetest.get_node_or_nil(pos)
|
||||
end
|
||||
return node
|
||||
end
|
||||
end
|
||||
|
||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
--
|
||||
-- This function can only be used to change the node’s name, not its parameters
|
||||
-- or metadata.
|
||||
function mesecon.swap_node_force(pos, name)
|
||||
if vm_cache then
|
||||
return mesecon.vm_swap_node(pos, name)
|
||||
else
|
||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
||||
-- the old node table so we can preserve param2.
|
||||
local node = mesecon.get_node_force(pos)
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Autoconnect Hooks
|
||||
-- Nodes like conductors may change their appearance and their connection rules
|
||||
-- right after being placed or after being dug, e.g. the default wires use this
|
||||
-- to automatically connect to linking nodes after placement.
|
||||
-- After placement, the update function will be executed immediately so that the
|
||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
||||
-- After digging, the update function will be queued and executed after
|
||||
-- recalculating the circuit. The update function must take care of updating the
|
||||
-- node at the given position itself, but also all of the other nodes the given
|
||||
-- position may have (had) a linking connection to.
|
||||
mesecon.autoconnect_hooks = {}
|
||||
|
||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
||||
-- fct: The update function with parameters function(pos, node)
|
||||
function mesecon.register_autoconnect_hook(name, fct)
|
||||
mesecon.autoconnect_hooks[name] = fct
|
||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
||||
fct(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
for name in pairs(mesecon.autoconnect_hooks) do
|
||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -20,13 +20,13 @@ end
|
|||
mesecon.button_turnoff = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name=="mesecons_button:button_stone_on" then --has not been dug
|
||||
mesecon:swap_node(pos, "mesecons_button:button_stone_off")
|
||||
minetest.swap_node(pos, {name="mesecons_button:button_stone_off",param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
mesecon:receptor_off(pos, button_get_output_rules(node))
|
||||
mesecon.receptor_off(pos, button_get_output_rules(node))
|
||||
elseif node.name=="mesecons_button:button_wood_on" then --has not been dug
|
||||
mesecon:swap_node(pos, "mesecons_button:button_wood_off")
|
||||
minetest.swap_node(pos, {name="mesecons_button:button_wood_off",param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
mesecon:receptor_off(pos, button_get_output_rules(node))
|
||||
mesecon.receptor_off(pos, button_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -111,8 +111,8 @@ minetest.register_node("mesecons_button:button_stone_off", {
|
|||
on_place = on_button_place,
|
||||
node_placement_prediction = "",
|
||||
on_rightclick = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_button:button_stone_on")
|
||||
mesecon:receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_button:button_stone_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.after(1, mesecon.button_turnoff, pos)
|
||||
end,
|
||||
|
@ -170,8 +170,8 @@ minetest.register_node("mesecons_button:button_wood_off", {
|
|||
on_place = on_button_place,
|
||||
node_placement_prediction = "",
|
||||
on_rightclick = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_button:button_wood_on")
|
||||
mesecon:receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_button:button_wood_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, button_get_output_rules(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.after(1.5, mesecon.button_turnoff, pos)
|
||||
end,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
local delayer_get_output_rules = function(node)
|
||||
local rules = {{x = -1, y = 0, z = 0}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -10,7 +10,7 @@ end
|
|||
local delayer_get_input_rules = function(node)
|
||||
local rules = {{x = 1, y = 0, z = 0}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -19,25 +19,25 @@ end
|
|||
|
||||
local delayer_turnon = function(params)
|
||||
local rules = delayer_get_output_rules(params.node)
|
||||
mesecon:receptor_on(params.pos, rules)
|
||||
mesecon.receptor_on(params.pos, rules)
|
||||
end
|
||||
|
||||
local delayer_turnoff = function(params)
|
||||
local rules = delayer_get_output_rules(params.node)
|
||||
mesecon:receptor_off(params.pos, rules)
|
||||
mesecon.receptor_off(params.pos, rules)
|
||||
end
|
||||
|
||||
local delayer_activate = function(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
mesecon:swap_node(pos, def.delayer_onstate)
|
||||
minetest.swap_node(pos, {name=def.delayer_onstate, param2=node.param2})
|
||||
minetest.after(time, delayer_turnon , {pos = pos, node = node})
|
||||
end
|
||||
|
||||
local delayer_deactivate = function(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
mesecon:swap_node(pos, def.delayer_offstate)
|
||||
minetest.swap_node(pos, {name=def.delayer_offstate, param2=node.param2})
|
||||
minetest.after(time, delayer_turnoff, {pos = pos, node = node})
|
||||
end
|
||||
|
||||
|
@ -133,13 +133,13 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
|||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_off_2")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_2" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_off_3")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_3" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_off_4")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_4" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_off_1")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2})
|
||||
end
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
|
@ -193,13 +193,13 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
|||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_on_2")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_on_3")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_3",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_3" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_on_4")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_4",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_4" then
|
||||
mesecon:swap_node(pos,"mesecons_delayer:delayer_on_1")
|
||||
minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_1",param2=node.param2})
|
||||
end
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
|
|
|
@ -8,7 +8,7 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
|
|||
sounds = mcl_sounds.node_sound_glass_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on")
|
||||
minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_on", param2 = node.param2})
|
||||
end
|
||||
}},
|
||||
_mcl_blast_resistance = 1.5,
|
||||
|
@ -27,7 +27,7 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
|
|||
sounds = mcl_sounds.node_sound_glass_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_off = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off")
|
||||
minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_off", param2 = node.param2})
|
||||
end
|
||||
}},
|
||||
_mcl_blast_resistance = 1.5,
|
||||
|
|
|
@ -4,7 +4,7 @@ mesecon.mvps_stoppers={}
|
|||
-- Register nodes which drop as item when pushed or pulled
|
||||
mesecon.mvps_droppers={}
|
||||
|
||||
function mesecon:is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
|
||||
local get_stopper = mesecon.mvps_stoppers[node.name]
|
||||
if type (get_stopper) == "function" then
|
||||
get_stopper = get_stopper(node, pushdir, stack, stackid)
|
||||
|
@ -12,14 +12,14 @@ function mesecon:is_mvps_stopper(node, pushdir, stack, stackid)
|
|||
return get_stopper
|
||||
end
|
||||
|
||||
function mesecon:register_mvps_stopper(nodename, get_stopper)
|
||||
function mesecon.register_mvps_stopper(nodename, get_stopper)
|
||||
if get_stopper == nil then
|
||||
get_stopper = true
|
||||
end
|
||||
mesecon.mvps_stoppers[nodename] = get_stopper
|
||||
end
|
||||
|
||||
function mesecon:is_mvps_dropper(node, pushdir, stack, stackid)
|
||||
function mesecon.is_mvps_dropper(node, pushdir, stack, stackid)
|
||||
local get_dropper = mesecon.mvps_droppers[node.name]
|
||||
if type (get_dropper) == "function" then
|
||||
get_dropper = get_dropper(node, pushdir, stack, stackid)
|
||||
|
@ -30,23 +30,23 @@ function mesecon:is_mvps_dropper(node, pushdir, stack, stackid)
|
|||
return get_dropper
|
||||
end
|
||||
|
||||
function mesecon:register_mvps_dropper(nodename, get_dropper)
|
||||
function mesecon.register_mvps_dropper(nodename, get_dropper)
|
||||
if get_dropper == nil then
|
||||
get_dropper = true
|
||||
end
|
||||
mesecon.mvps_droppers[nodename] = get_dropper
|
||||
end
|
||||
|
||||
function mesecon:mvps_process_stack(stack)
|
||||
function mesecon.mvps_process_stack(stack)
|
||||
-- update mesecons for placed nodes ( has to be done after all nodes have been added )
|
||||
for _, n in ipairs(stack) do
|
||||
core.check_for_falling(n.pos)
|
||||
mesecon.on_placenode(n.pos, minetest.get_node(n.pos))
|
||||
mesecon:update_autoconnect(n.pos)
|
||||
mesecon.update_autoconnect(n.pos)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
|
||||
np = {x = pos.x, y = pos.y, z = pos.z}
|
||||
|
||||
-- determine the number of nodes to be pushed
|
||||
|
@ -65,12 +65,12 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
|||
|
||||
table.insert (nodes, {node = nn, pos = np})
|
||||
|
||||
np = mesecon:addPosRule(np, dir)
|
||||
np = vector.add(np, dir)
|
||||
end
|
||||
|
||||
-- determine if one of the nodes blocks the push
|
||||
for id, n in ipairs(nodes) do
|
||||
if mesecon:is_mvps_stopper(n.node, dir, nodes, id) then
|
||||
if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
@ -79,7 +79,7 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
|||
-- remove all nodes
|
||||
for id, n in ipairs(nodes) do
|
||||
n.meta = minetest.get_meta(n.pos):to_table()
|
||||
local is_dropper = mesecon:is_mvps_dropper(n.node, dir, nodes, id)
|
||||
local is_dropper = mesecon.is_mvps_dropper(n.node, dir, nodes, id)
|
||||
if is_dropper then
|
||||
local drops = minetest.get_node_drops(n.node.name, "")
|
||||
local droppos = vector.add(n.pos, dir)
|
||||
|
@ -98,7 +98,7 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
|||
break
|
||||
end
|
||||
mesecon.on_dignode(n.pos, n.node)
|
||||
mesecon:update_autoconnect(n.pos)
|
||||
mesecon.update_autoconnect(n.pos)
|
||||
end
|
||||
|
||||
-- add nodes
|
||||
|
@ -106,7 +106,7 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
|||
if first_dropper and id >= first_dropper then
|
||||
break
|
||||
end
|
||||
np = mesecon:addPosRule(n.pos, dir)
|
||||
np = vector.add(n.pos, dir)
|
||||
minetest.add_node(np, n.node)
|
||||
minetest.get_meta(np):from_table(n.meta)
|
||||
end
|
||||
|
@ -115,19 +115,19 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
|
|||
if first_dropper and i >= first_dropper then
|
||||
break
|
||||
end
|
||||
nodes[i].pos = mesecon:addPosRule(nodes[i].pos, dir)
|
||||
nodes[i].pos = vector.add(nodes[i].pos, dir)
|
||||
end
|
||||
|
||||
return true, nodes
|
||||
end
|
||||
|
||||
function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
|
||||
np = mesecon:addPosRule(pos, dir)
|
||||
function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons)
|
||||
np = vector.add(pos, dir)
|
||||
nn = minetest.get_node(np)
|
||||
|
||||
if minetest.registered_nodes[nn.name].liquidtype == "none"
|
||||
and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1)
|
||||
and not mesecon:is_mvps_dropper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then
|
||||
and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1)
|
||||
and not mesecon.is_mvps_dropper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then
|
||||
local meta = minetest.get_meta(np):to_table()
|
||||
minetest.remove_node(np)
|
||||
minetest.add_node(pos, nn)
|
||||
|
@ -136,12 +136,12 @@ function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
|
|||
core.check_for_falling(np)
|
||||
core.check_for_falling(pos)
|
||||
mesecon.on_dignode(np, nn)
|
||||
mesecon:update_autoconnect(np)
|
||||
mesecon.update_autoconnect(np)
|
||||
end
|
||||
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
|
||||
end
|
||||
|
||||
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
|
||||
function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
|
||||
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
|
||||
local lnode = minetest.get_node(lpos)
|
||||
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
|
||||
|
@ -164,42 +164,42 @@ function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: d
|
|||
minetest.remove_node(oldpos)
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("mcl_core:obsidian")
|
||||
mesecon:register_mvps_stopper("mcl_core:bedrock")
|
||||
mesecon:register_mvps_stopper("mcl_core:barrier")
|
||||
mesecon:register_mvps_stopper("mcl_core:void")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest_left")
|
||||
mesecon:register_mvps_stopper("mcl_chests:chest_right")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest_left")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest_right")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest_on")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest_on_left")
|
||||
mesecon:register_mvps_stopper("mcl_chests:trapped_chest_on_right")
|
||||
mesecon:register_mvps_stopper("mcl_chests:ender_chest")
|
||||
mesecon:register_mvps_stopper("mcl_furnaces:furnace")
|
||||
mesecon:register_mvps_stopper("mcl_furnaces:furnace_active")
|
||||
mesecon:register_mvps_stopper("mcl_hoppers:hopper")
|
||||
mesecon:register_mvps_stopper("mcl_hoppers:hopper_side")
|
||||
mesecon:register_mvps_stopper("mcl_droppers:dropper")
|
||||
mesecon:register_mvps_stopper("mcl_droppers:dropper_up")
|
||||
mesecon:register_mvps_stopper("mcl_droppers:dropper_down")
|
||||
mesecon:register_mvps_stopper("mcl_dispensers:dispenser")
|
||||
mesecon:register_mvps_stopper("mcl_dispensers:dispenser_up")
|
||||
mesecon:register_mvps_stopper("mcl_dispensers:dispenser_down")
|
||||
mesecon:register_mvps_stopper("mcl_anvils:anvil")
|
||||
mesecon:register_mvps_stopper("mcl_anvils:anvil_damage_1")
|
||||
mesecon:register_mvps_stopper("mcl_anvils:anvil_damage_2")
|
||||
mesecon:register_mvps_stopper("mcl_jukebox:jukebox")
|
||||
mesecon:register_mvps_stopper("mcl_mobspawners:spawner")
|
||||
mesecon:register_mvps_stopper("mcl_signs:standing_sign")
|
||||
mesecon:register_mvps_stopper("mcl_signs:wall_sign")
|
||||
mesecon:register_mvps_stopper("mesecons_commandblock:commandblock_off")
|
||||
mesecon:register_mvps_stopper("mesecons_commandblock:commandblock_on")
|
||||
mesecon:register_mvps_stopper("mesecons_solarpanel:solar_panel_off")
|
||||
mesecon:register_mvps_stopper("mesecons_solarpanel:solar_panel_on")
|
||||
mesecon:register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_off")
|
||||
mesecon:register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_on")
|
||||
mesecon:register_mvps_stopper("mesecons_noteblock:noteblock")
|
||||
mesecon:register_mvps_stopper("3d_armor_stand:armor_stand")
|
||||
mesecon.register_mvps_stopper("mcl_core:obsidian")
|
||||
mesecon.register_mvps_stopper("mcl_core:bedrock")
|
||||
mesecon.register_mvps_stopper("mcl_core:barrier")
|
||||
mesecon.register_mvps_stopper("mcl_core:void")
|
||||
mesecon.register_mvps_stopper("mcl_chests:chest")
|
||||
mesecon.register_mvps_stopper("mcl_chests:chest_left")
|
||||
mesecon.register_mvps_stopper("mcl_chests:chest_right")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_left")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_right")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_on")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_on_left")
|
||||
mesecon.register_mvps_stopper("mcl_chests:trapped_chest_on_right")
|
||||
mesecon.register_mvps_stopper("mcl_chests:ender_chest")
|
||||
mesecon.register_mvps_stopper("mcl_furnaces:furnace")
|
||||
mesecon.register_mvps_stopper("mcl_furnaces:furnace_active")
|
||||
mesecon.register_mvps_stopper("mcl_hoppers:hopper")
|
||||
mesecon.register_mvps_stopper("mcl_hoppers:hopper_side")
|
||||
mesecon.register_mvps_stopper("mcl_droppers:dropper")
|
||||
mesecon.register_mvps_stopper("mcl_droppers:dropper_up")
|
||||
mesecon.register_mvps_stopper("mcl_droppers:dropper_down")
|
||||
mesecon.register_mvps_stopper("mcl_dispensers:dispenser")
|
||||
mesecon.register_mvps_stopper("mcl_dispensers:dispenser_up")
|
||||
mesecon.register_mvps_stopper("mcl_dispensers:dispenser_down")
|
||||
mesecon.register_mvps_stopper("mcl_anvils:anvil")
|
||||
mesecon.register_mvps_stopper("mcl_anvils:anvil_damage_1")
|
||||
mesecon.register_mvps_stopper("mcl_anvils:anvil_damage_2")
|
||||
mesecon.register_mvps_stopper("mcl_jukebox:jukebox")
|
||||
mesecon.register_mvps_stopper("mcl_mobspawners:spawner")
|
||||
mesecon.register_mvps_stopper("mcl_signs:standing_sign")
|
||||
mesecon.register_mvps_stopper("mcl_signs:wall_sign")
|
||||
mesecon.register_mvps_stopper("mesecons_commandblock:commandblock_off")
|
||||
mesecon.register_mvps_stopper("mesecons_commandblock:commandblock_on")
|
||||
mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_off")
|
||||
mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_on")
|
||||
mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_off")
|
||||
mesecon.register_mvps_stopper("mesecons_solarpanel:solar_panel_inverted_on")
|
||||
mesecon.register_mvps_stopper("mesecons_noteblock:noteblock")
|
||||
mesecon.register_mvps_stopper("3d_armor_stand:armor_stand")
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
local PISTON_MAXIMUM_PUSH = 12
|
||||
|
||||
-- Get mesecon rules of pistons
|
||||
piston_rules =
|
||||
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
|
||||
|
@ -33,7 +35,7 @@ local piston_down_rules =
|
|||
local piston_get_rules = function (node)
|
||||
local rules = piston_rules
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -41,7 +43,7 @@ end
|
|||
piston_facedir_direction = function (node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules[1]
|
||||
end
|
||||
|
@ -58,7 +60,7 @@ local piston_remove_pusher = function (pos, node)
|
|||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
|
||||
local dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pusherpos = mesecon:addPosRule(pos, dir)
|
||||
local pusherpos = vector.add(pos, dir)
|
||||
local pushername = minetest.get_node(pusherpos).name
|
||||
|
||||
if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly)
|
||||
|
@ -76,8 +78,8 @@ local piston_on = function (pos, node)
|
|||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
local np = mesecon:addPosRule(pos, dir)
|
||||
success, stack = mesecon:mvps_push(np, dir, PISTON_MAXIMUM_PUSH)
|
||||
local np = vector.add(pos, dir)
|
||||
success, stack = mesecon.mvps_push(np, dir, PISTON_MAXIMUM_PUSH)
|
||||
if success then
|
||||
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
|
||||
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
|
||||
|
@ -85,7 +87,7 @@ local piston_on = function (pos, node)
|
|||
if below.name == "mcl_farming:soil" or below.name == "mcl_farming:soil_wet" then
|
||||
minetest.set_node({x=np.x,y=np.y-1,z=np.z}, {name = "mcl_core:dirt"})
|
||||
end
|
||||
mesecon:mvps_process_stack(stack)
|
||||
mesecon.mvps_process_stack(stack)
|
||||
minetest.sound_play("piston_extend", {
|
||||
pos = pos,
|
||||
max_hear_distance = 20,
|
||||
|
@ -101,9 +103,9 @@ local piston_off = function (pos, node)
|
|||
|
||||
if pistonspec.sticky then
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
pullpos = mesecon:addPosRule(pos, dir)
|
||||
stack = mesecon:mvps_pull_single(pullpos, dir)
|
||||
mesecon:mvps_process_stack(stack)
|
||||
pullpos = vector.add(pos, dir)
|
||||
stack = mesecon.mvps_pull_single(pullpos, dir)
|
||||
mesecon.mvps_process_stack(stack)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -759,14 +761,14 @@ local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid)
|
|||
return true
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
|
||||
|
||||
|
||||
-- Register pistons as stoppers if they would be seperated from the stopper
|
||||
|
@ -783,12 +785,12 @@ end
|
|||
local piston_get_stopper = function (node, dir, stack, stackid)
|
||||
pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pusherpos = mesecon:addPosRule(stack[stackid].pos, dir)
|
||||
local pusherpos = vector.add(stack[stackid].pos, dir)
|
||||
local pushernode = minetest.get_node(pusherpos)
|
||||
|
||||
if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then
|
||||
for _, s in ipairs(stack) do
|
||||
if mesecon:cmpPos(s.pos, pusherpos) -- pusher is also to be pushed
|
||||
if mesecon.cmpPos(s.pos, pusherpos) -- pusher is also to be pushed
|
||||
and s.node.param2 == node.param2 then
|
||||
return false
|
||||
end
|
||||
|
@ -797,14 +799,14 @@ local piston_get_stopper = function (node, dir, stack, stackid)
|
|||
return true
|
||||
end
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
|
||||
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
|
||||
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
|
||||
|
||||
--craft recipes
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
local PRESSURE_PLATE_INTERVAL = 0.04
|
||||
|
||||
local pp_box_off = {
|
||||
type = "fixed",
|
||||
fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
|
||||
|
@ -8,32 +10,26 @@ local pp_box_on = {
|
|||
fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 },
|
||||
}
|
||||
|
||||
pp_on_timer = function (pos, elapsed)
|
||||
local function pp_on_timer(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
local ppspec = minetest.registered_nodes[node.name].pressureplate
|
||||
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
||||
|
||||
-- This is a workaround for a strange bug that occurs when the server is started
|
||||
-- For some reason the first time on_timer is called, the pos is wrong
|
||||
if not ppspec then return end
|
||||
if not basename then return end
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
|
||||
local two_below = vector.add(pos, vector.new(0, -2, 0))
|
||||
|
||||
if objs[1] == nil and node.name == ppspec.onstate then
|
||||
minetest.add_node(pos, {name = ppspec.offstate})
|
||||
mesecon:receptor_off(pos)
|
||||
-- force deactivation of mesecon two blocks below (hacky)
|
||||
if not mesecon:connected_to_receptor(two_below) then
|
||||
mesecon:turnoff(two_below)
|
||||
end
|
||||
else
|
||||
if objs[1] == nil and node.name == basename .. "_on" then
|
||||
minetest.set_node(pos, {name = basename .. "_off"})
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
elseif node.name == basename .. "_off" then
|
||||
for k, obj in pairs(objs) do
|
||||
local objpos = obj:getpos()
|
||||
if objpos.y > pos.y-1 and objpos.y < pos.y then
|
||||
minetest.add_node(pos, {name=ppspec.onstate})
|
||||
mesecon:receptor_on(pos)
|
||||
-- force activation of mesecon two blocks below (hacky)
|
||||
mesecon:turnon(two_below)
|
||||
minetest.set_node(pos, {name = basename .. "_on"})
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate )
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -41,112 +37,83 @@ pp_on_timer = function (pos, elapsed)
|
|||
end
|
||||
|
||||
-- Register a Pressure Plate
|
||||
-- offstate: name of the pressure plate when inactive
|
||||
-- onstate: name of the pressure plate when active
|
||||
-- basename: base name of the pressure plate
|
||||
-- description: description displayed in the player's inventory
|
||||
-- tiles_off: textures of the pressure plate when inactive
|
||||
-- tiles_on: textures of the pressure plate when active
|
||||
-- image: inventory and wield image of the pressure plate
|
||||
-- textures_off:textures of the pressure plate when inactive
|
||||
-- textures_on: textures of the pressure plate when active
|
||||
-- image_w: wield image of the pressure plate
|
||||
-- image_i: inventory image of the pressure plate
|
||||
-- recipe: crafting recipe of the pressure plate
|
||||
-- sounds: sound table (like in minetest.register_node)
|
||||
-- plusgroups: group memberships (attached_node=1 and not_in_creative_inventory=1 are already used)
|
||||
|
||||
function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe, sounds, plusgroups)
|
||||
local ppspec = {
|
||||
offstate = offstate,
|
||||
onstate = onstate
|
||||
}
|
||||
|
||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, sounds, plusgroups)
|
||||
local groups_off = table.copy(plusgroups)
|
||||
groups_off.attached_node = 1
|
||||
groups_off.dig_by_piston = 1
|
||||
|
||||
minetest.register_node(offstate, {
|
||||
drawtype = "nodebox",
|
||||
tiles = {texture_off},
|
||||
wield_image = texture_off,
|
||||
wield_scale = { x=1, y=1, z=0.5 },
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
selection_box = pp_box_off,
|
||||
node_box = pp_box_off,
|
||||
groups = groups_off,
|
||||
is_ground_content = false,
|
||||
description = description,
|
||||
_doc_items_longdesc = "A pressure plate is a redstone component which supplies its surrounding blocks with redstone power while someone or something rests on top of it.",
|
||||
pressureplate = ppspec,
|
||||
on_timer = pp_on_timer,
|
||||
sounds = sounds,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
||||
end,
|
||||
_mcl_blast_resistance = 2.5,
|
||||
_mcl_hardness = 0.5,
|
||||
})
|
||||
|
||||
local groups_on = table.copy(groups_off)
|
||||
groups_on = table.copy(groups_off)
|
||||
groups_on.not_in_creative_inventory = 1
|
||||
|
||||
minetest.register_node(onstate, {
|
||||
mesecon.register_node(basename, {
|
||||
drawtype = "nodebox",
|
||||
tiles = {texture_on},
|
||||
wield_image = texture_on,
|
||||
wield_scale = { x=1, y=1, z=0.25 },
|
||||
inventory_image = image_i,
|
||||
wield_image = image_w,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
selection_box = pp_box_on,
|
||||
node_box = pp_box_on,
|
||||
groups = groups_on,
|
||||
is_ground_content = false,
|
||||
drop = offstate,
|
||||
pressureplate = ppspec,
|
||||
description = description,
|
||||
on_timer = pp_on_timer,
|
||||
sounds = sounds,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})
|
||||
if not mesecon:connected_to_receptor(two_below) then
|
||||
mesecon:turnoff(two_below)
|
||||
end
|
||||
end,
|
||||
sounds = sounds,
|
||||
|
||||
pressureplate_basename = basename,
|
||||
_mcl_blast_resistance = 2.5,
|
||||
_mcl_hardness = 0.5,
|
||||
},{
|
||||
node_box = pp_box_off,
|
||||
selection_box = pp_box_off,
|
||||
groups = groups_off,
|
||||
tiles = textures_off,
|
||||
|
||||
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
||||
_doc_items_longdesc = "A pressure plate is a redstone component which supplies its surrounding blocks with redstone power while someone or something rests on top of it.",
|
||||
},{
|
||||
node_box = pp_box_on,
|
||||
selection_box = pp_box_on,
|
||||
groups = groups_on,
|
||||
tiles = textures_on,
|
||||
|
||||
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = offstate,
|
||||
output = basename .. "_off",
|
||||
recipe = recipe,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", offstate, "nodes", onstate)
|
||||
doc.add_entry_alias("nodes", basename .. "_off", "nodes", basename .. "_on")
|
||||
end
|
||||
end
|
||||
|
||||
mesecon:register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_wood_off",
|
||||
"mesecons_pressureplates:pressure_plate_wood_on",
|
||||
mesecon.register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_wood",
|
||||
"Wooden Pressure Plate",
|
||||
{"default_wood.png"},
|
||||
{"default_wood.png"},
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
nil,
|
||||
{{"group:wood", "group:wood"}},
|
||||
mcl_sounds.node_sound_wood_defaults(),
|
||||
{axey=1, material_wood=1})
|
||||
|
||||
mesecon:register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_stone_off",
|
||||
"mesecons_pressureplates:pressure_plate_stone_on",
|
||||
mesecon.register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_stone",
|
||||
"Stone Pressure Plate",
|
||||
{"default_stone.png"},
|
||||
{"default_stone.png"},
|
||||
"default_stone.png",
|
||||
"default_stone.png",
|
||||
nil,
|
||||
{{"mcl_core:stone", "mcl_core:stone"}},
|
||||
mcl_sounds.node_sound_stone_defaults(),
|
||||
{pickaxey=1, material_stone=1})
|
||||
|
|
After Width: | Height: | Size: 191 B |
After Width: | Height: | Size: 203 B |
|
@ -28,7 +28,7 @@ minetest.register_node("mesecons_solarpanel:solar_panel_on", {
|
|||
}},
|
||||
on_rightclick = function(pos, node, clicker, pointed_thing)
|
||||
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end,
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.2,
|
||||
|
@ -62,7 +62,7 @@ minetest.register_node("mesecons_solarpanel:solar_panel_off", {
|
|||
}},
|
||||
on_rightclick = function(pos, node, clicker, pointed_thing)
|
||||
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_inverted_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end,
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.2,
|
||||
|
@ -87,7 +87,7 @@ minetest.register_abm({
|
|||
|
||||
if light >= 12 and minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -102,7 +102,7 @@ minetest.register_abm({
|
|||
|
||||
if light < 12 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -137,7 +137,7 @@ minetest.register_node("mesecons_solarpanel:solar_panel_inverted_on", {
|
|||
}},
|
||||
on_rightclick = function(pos, node, clicker, pointed_thing)
|
||||
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end,
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.2,
|
||||
|
@ -172,7 +172,7 @@ minetest.register_node("mesecons_solarpanel:solar_panel_inverted_off", {
|
|||
}},
|
||||
on_rightclick = function(pos, node, clicker, pointed_thing)
|
||||
minetest.swap_node(pos, {name = "mesecons_solarpanel:solar_panel_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end,
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.2,
|
||||
|
@ -188,7 +188,7 @@ minetest.register_abm({
|
|||
|
||||
if light < 12 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -203,7 +203,7 @@ minetest.register_abm({
|
|||
|
||||
if light >= 12 and minetest.get_timeofday() > 0.8 and minetest.get_timeofday() < 0.2 then
|
||||
minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
|
|
@ -2,15 +2,15 @@
|
|||
|
||||
local rotate_torch_rules = function (rules, param2)
|
||||
if param2 == 5 then
|
||||
return mesecon:rotate_rules_right(rules)
|
||||
return mesecon.rotate_rules_right(rules)
|
||||
elseif param2 == 2 then
|
||||
return mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
|
||||
return mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules)) --180 degrees
|
||||
elseif param2 == 4 then
|
||||
return mesecon:rotate_rules_left(rules)
|
||||
return mesecon.rotate_rules_left(rules)
|
||||
elseif param2 == 1 then
|
||||
return mesecon:rotate_rules_down(rules)
|
||||
return mesecon.rotate_rules_down(rules)
|
||||
elseif param2 == 0 then
|
||||
return mesecon:rotate_rules_up(rules)
|
||||
return mesecon.rotate_rules_up(rules)
|
||||
else
|
||||
return rules
|
||||
end
|
||||
|
@ -128,26 +128,26 @@ minetest.register_abm({
|
|||
action = function(pos, node)
|
||||
local is_powered = false
|
||||
for _, rule in ipairs(torch_get_input_rules(node)) do
|
||||
local src = mesecon:addPosRule(pos, rule)
|
||||
if mesecon:is_power_on(src) then
|
||||
local src = vector.add(pos, rule)
|
||||
if mesecon.is_power_on(src) then
|
||||
is_powered = true
|
||||
end
|
||||
end
|
||||
|
||||
if is_powered then
|
||||
if node.name == "mesecons_torch:mesecon_torch_on" then
|
||||
mesecon:swap_node(pos, "mesecons_torch:mesecon_torch_off")
|
||||
mesecon:receptor_off(pos, torch_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_torch:mesecon_torch_off", param2=node.param2})
|
||||
mesecon.receptor_off(pos, torch_get_output_rules(node))
|
||||
elseif node.name == "mesecons_torch:mesecon_torch_on_wall" then
|
||||
mesecon:swap_node(pos, "mesecons_torch:mesecon_torch_off_wall")
|
||||
mesecon:receptor_off(pos, torch_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_torch:mesecon_torch_off_wall", param2=node.param2})
|
||||
mesecon.receptor_off(pos, torch_get_output_rules(node))
|
||||
end
|
||||
elseif node.name == "mesecons_torch:mesecon_torch_off" then
|
||||
mesecon:swap_node(pos, "mesecons_torch:mesecon_torch_on")
|
||||
mesecon:receptor_on(pos, torch_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_torch:mesecon_torch_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, torch_get_output_rules(node))
|
||||
elseif node.name == "mesecons_torch:mesecon_torch_off_wall" then
|
||||
mesecon:swap_node(pos, "mesecons_torch:mesecon_torch_on_wall")
|
||||
mesecon:receptor_on(pos, torch_get_output_rules(node))
|
||||
minetest.swap_node(pos, {name="mesecons_torch:mesecon_torch_on_wall", param2=node.param2})
|
||||
mesecon.receptor_on(pos, torch_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
|
|
@ -33,8 +33,8 @@ minetest.register_node("mesecons_walllever:wall_lever_off", {
|
|||
_doc_items_longdesc = "A lever is a redstone component which can be flipped on and off. It supplies redstone power to the blocks behind while it is in the “on” state.",
|
||||
_doc_items_usagehelp = "Right-click the lever to flip it on or off.",
|
||||
on_rightclick = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_walllever:wall_lever_on")
|
||||
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.swap_node(pos, {name="mesecons_walllever:wall_lever_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_lever", {pos=pos})
|
||||
end,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
|
@ -76,8 +76,8 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
|
|||
description="Lever",
|
||||
_doc_items_create_entry = false,
|
||||
on_rightclick = function (pos, node)
|
||||
mesecon:swap_node(pos, "mesecons_walllever:wall_lever_off")
|
||||
mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.swap_node(pos, {name="mesecons_walllever:wall_lever_off", param2=node.param2})
|
||||
mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_lever", {pos=pos})
|
||||
end,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
|
|
1
mods/ITEMS/REDSTONE/mesecons_wires/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
mesecons
|
264
mods/ITEMS/REDSTONE/mesecons_wires/init.lua
Normal file
|
@ -0,0 +1,264 @@
|
|||
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
|
||||
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
|
||||
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
|
||||
-- Where 0 means the wire has no visual connection to that direction and
|
||||
-- 1 means that the wire visually connects to that other node.
|
||||
|
||||
-- #######################
|
||||
-- ## Update wire looks ##
|
||||
-- #######################
|
||||
|
||||
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
|
||||
local wire_getconnect = function (from_pos, self_pos)
|
||||
local node = minetest.get_node(self_pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
-- rules of node to possibly connect to
|
||||
local rules = {}
|
||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
if (vector.equals(vector.add(self_pos, r), from_pos)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Update this node
|
||||
local wire_updateconnect = function (pos)
|
||||
local connections = {}
|
||||
|
||||
for _, r in ipairs(mesecon.rules.default) do
|
||||
if wire_getconnect(pos, vector.add(pos, r)) then
|
||||
table.insert(connections, r)
|
||||
end
|
||||
end
|
||||
|
||||
local nid = {}
|
||||
for _, vec in ipairs(connections) do
|
||||
-- flat component
|
||||
if vec.x == 1 then nid[0] = "1" end
|
||||
if vec.z == 1 then nid[1] = "1" end
|
||||
if vec.x == -1 then nid[2] = "1" end
|
||||
if vec.z == -1 then nid[3] = "1" end
|
||||
|
||||
-- slopy component
|
||||
if vec.y == 1 then
|
||||
if vec.x == 1 then nid[4] = "1" end
|
||||
if vec.z == 1 then nid[5] = "1" end
|
||||
if vec.x == -1 then nid[6] = "1" end
|
||||
if vec.z == -1 then nid[7] = "1" end
|
||||
end
|
||||
end
|
||||
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
|
||||
end
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
-- Update placed node (get_node again as it may have been dug)
|
||||
local nn = minetest.get_node(pos)
|
||||
if (minetest.registered_nodes[nn.name])
|
||||
and (minetest.registered_nodes[nn.name].mesecon_wire) then
|
||||
wire_updateconnect(pos)
|
||||
end
|
||||
|
||||
-- Update nodes around it
|
||||
local rules = {}
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecon_wire then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
if (not rules) then return end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = vector.add(pos, r)
|
||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
||||
wire_updateconnect(np)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.register_autoconnect_hook("wire", update_on_place_dig)
|
||||
|
||||
-- ############################
|
||||
-- ## Wire node registration ##
|
||||
-- ############################
|
||||
-- Nodeboxes:
|
||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/64, 1/16}
|
||||
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -.5+1/64, 2/16 }
|
||||
|
||||
local nbox_nid =
|
||||
{
|
||||
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/64, 1/16}, -- x positive
|
||||
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/64, 8/16}, -- z positive
|
||||
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/64, 1/16}, -- x negative
|
||||
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/64, -1/16}, -- z negative
|
||||
|
||||
[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/64, 1/16}, -- x positive up
|
||||
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/64, .5}, -- z positive up
|
||||
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/64, 1/16}, -- x negative up
|
||||
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/64, -.5+1/16} -- z negative up
|
||||
}
|
||||
|
||||
local selectionbox =
|
||||
{
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+1/16, .5}
|
||||
}
|
||||
|
||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
|
||||
local nid_inc = function() end
|
||||
nid_inc = function (nid)
|
||||
local i = 0
|
||||
while nid[i-1] ~= 1 do
|
||||
nid[i] = (nid[i] ~= 1) and 1 or 0
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- BUT: Skip impossible nodeids:
|
||||
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
|
||||
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
|
||||
return nid_inc(nid)
|
||||
end
|
||||
|
||||
return i <= 8
|
||||
end
|
||||
|
||||
local function register_wires()
|
||||
local nid = {}
|
||||
while true do
|
||||
-- Create group specifiction and nodeid string (see note above for details)
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
-- Calculate nodebox
|
||||
local nodebox = {type = "fixed", fixed={box_center}}
|
||||
for i=0,7 do
|
||||
if nid[i] == 1 then
|
||||
table.insert(nodebox.fixed, nbox_nid[i])
|
||||
end
|
||||
end
|
||||
|
||||
-- Add bump to nodebox if curved
|
||||
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
|
||||
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
|
||||
table.insert(nodebox.fixed, box_bump1)
|
||||
end
|
||||
|
||||
-- If nothing to connect to, still make a nodebox of a straight wire
|
||||
if nodeid == "00000000" then
|
||||
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
|
||||
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
|
||||
|
||||
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
|
||||
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
|
||||
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
|
||||
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
|
||||
|
||||
local meseconspec_off = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||
}}
|
||||
|
||||
local meseconspec_on = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||
}}
|
||||
|
||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||
not_in_creative_inventory = 1, attached_node = 1, dig_by_water = 1,destroy_by_lava_flow=1, dig_by_piston = 1}
|
||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||
attached_node = 1, dig_by_water = 1,destroy_by_lava_flow=1, dig_by_piston = 1}
|
||||
if nodeid ~= "00000000" then
|
||||
groups_off["not_in_creative_inventory"] = 1
|
||||
end
|
||||
|
||||
-- Wire textures
|
||||
local ratio_off = 128
|
||||
local ratio_on = 192
|
||||
local crossing_off = "(redstone_redstone_dust_dot.png^redstone_redstone_dust_line0.png^(redstone_redstone_dust_line1.png^[transformR90))^[colorize:#FF0000:"..ratio_off
|
||||
local crossing_on = "(redstone_redstone_dust_dot.png^redstone_redstone_dust_line0.png^(redstone_redstone_dust_line1.png^[transformR90))^[colorize:#FF0000:"..ratio_on
|
||||
local straight0_off = "redstone_redstone_dust_line0.png^[colorize:#FF0000:"..ratio_off
|
||||
local straight0_on = "redstone_redstone_dust_line0.png^[colorize:#FF0000:"..ratio_on
|
||||
local straight1_off = "redstone_redstone_dust_line0.png^[colorize:#FF0000:"..ratio_off
|
||||
local straight1_on = "redstone_redstone_dust_line0.png^[colorize:#FF0000:"..ratio_on
|
||||
local dot_off = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_off
|
||||
local dot_on = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_on
|
||||
|
||||
local tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
||||
local tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
||||
|
||||
if nodeid == "00000000" then
|
||||
-- Non-connected redstone wire
|
||||
nodebox.fixed = {-8/16, -.5, -8/16, 8/16, -.5+1/64, 8/16}
|
||||
-- “Dot” texture
|
||||
tiles_off = { dot_off, dot_off, "blank.png", "blank.png", "blank.png", "blank.png" }
|
||||
tiles_on = { dot_on, dot_on, "blank.png", "blank.png", "blank.png", "blank.png" }
|
||||
elseif adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||
-- Connected redstone wire (crossing or t-junction)
|
||||
table.insert(nodebox, box_bump1)
|
||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
||||
else
|
||||
-- Connected redstone wire (straight line or curve)
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
||||
end
|
||||
|
||||
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
||||
description = "Mesecon",
|
||||
drawtype = "nodebox",
|
||||
inventory_image = "redstone_redstone_dust.png",
|
||||
wield_image = "redstone_redstone_dust.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
walkable = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||
|
||||
if (nid_inc(nid) == false) then return end
|
||||
end
|
||||
end
|
||||
register_wires()
|
||||
|
||||
minetest.register_alias("mesecons:redstone", "mesecons:wire_00000000_off")
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:redstone",
|
||||
recipe = "mcl_core:stone_with_redstone",
|
||||
cooktime = 10,
|
||||
})
|
||||
|
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 150 B |
Before Width: | Height: | Size: 168 B After Width: | Height: | Size: 168 B |
Before Width: | Height: | Size: 166 B After Width: | Height: | Size: 166 B |
|
@ -387,18 +387,18 @@ register_chest("trapped_chest",
|
|||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("players", 1)
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
end,
|
||||
function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("players", 1)
|
||||
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
|
||||
local pos_other = get_chest_neighborpos(pos, node.param2, "left")
|
||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
|
||||
mesecon:receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||
end,
|
||||
function(pos, node, clicker)
|
||||
local pos_other = get_chest_neighborpos(pos, node.param2, "right")
|
||||
|
@ -408,10 +408,10 @@ register_chest("trapped_chest",
|
|||
meta:set_int("players", 1)
|
||||
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
|
||||
mesecon:receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||
|
||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
||||
mesecon:receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||
end
|
||||
)
|
||||
|
||||
|
@ -467,7 +467,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if players <= 0 then
|
||||
meta:set_int("players", 0)
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest", param2 = node.param2})
|
||||
mesecon:receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
else
|
||||
meta:set_int("players", players)
|
||||
end
|
||||
|
@ -475,11 +475,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if players <= 0 then
|
||||
meta:set_int("players", 0)
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
||||
mesecon:receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
|
||||
pos_other = get_chest_neighborpos(pos, node.param2, "left")
|
||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
|
||||
mesecon:receptor_off(pos_other, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
||||
else
|
||||
meta:set_int("players", players)
|
||||
end
|
||||
|
@ -487,10 +487,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if players <= 0 then
|
||||
meta:set_int("players", 0)
|
||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
|
||||
mesecon:receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
||||
|
||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
||||
mesecon:receptor_off(pos_other, trapped_chest_mesecons_rules)
|
||||
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
||||
else
|
||||
meta:set_int("players", players)
|
||||
end
|
||||
|
|