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Add comments to "storage" table.
* Document attributes of the "storage" table.
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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mcl_burning = {
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mcl_burning = {
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-- the storage table holds a list of objects (players,luaentities) and tables
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-- associated with these objects. These tables have the following attributes:
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-- burn_time:
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-- Remaining time that object will burn.
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-- fire_damage_timer:
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-- Timer for dealing damage every second while burning.
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-- fire_hud_id:
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-- HUD id of the flames animation on a burning player's HUD.
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-- animation_frame:
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-- The HUD's current animation frame, used by update_hud().
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-- collisionbox_cache:
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-- Used by mcl_burning.get_collisionbox() to avoid recalculations.
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storage = {}
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storage = {}
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}
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}
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