[lightning] fix warnings

This commit is contained in:
AFCMS 2021-05-23 14:50:38 +02:00
parent 9f41c6fc64
commit b0a3cffad0

View file

@ -134,6 +134,7 @@ lightning.strike = function(pos)
sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true) sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true)
-- damage nearby objects, transform mobs -- damage nearby objects, transform mobs
-- TODO: use an API insteed of hardcoding this behaviour
local objs = get_objects_inside_radius(pos2, 3.5) local objs = get_objects_inside_radius(pos2, 3.5)
for o=1, #objs do for o=1, #objs do
local obj = objs[o] local obj = objs[o]
@ -153,7 +154,7 @@ lightning.strike = function(pos)
end end
obj:set_properties({textures = lua.base_texture}) obj:set_properties({textures = lua.base_texture})
-- villager → witch (no damage) -- villager → witch (no damage)
elseif lua and lua.name == "mobs_mc:villager" then --elseif lua and lua.name == "mobs_mc:villager" then
-- Witches are incomplete, this code is unused -- Witches are incomplete, this code is unused
-- TODO: Enable this code when witches are working. -- TODO: Enable this code when witches are working.
--[[ --[[