diff --git a/mods/ITEMS/mcl_core/functions.lua b/mods/ITEMS/mcl_core/functions.lua index 380b249a8..998b6112d 100644 --- a/mods/ITEMS/mcl_core/functions.lua +++ b/mods/ITEMS/mcl_core/functions.lua @@ -378,10 +378,13 @@ function mcl_core.generate_tree(pos, trunk, leaves, typearbre) end end +local grass_spread_randomizer = PseudoRandom(minetest.get_mapgen_params().seed) + ------------------------------ -- Spread grass blocks and mycelium on neighbor dirt ------------------------------ minetest.register_abm({ + label = "Grass Block and Mycelium spread", nodenames = {"mcl_core:dirt"}, neighbors = {"air", "mcl_core:dirt_with_grass", "mcl_core:mycelium"}, interval = 30, @@ -397,13 +400,14 @@ minetest.register_abm({ local light_self = minetest.get_node_light(above) if not light_self then return end --[[ Try to find a spreading dirt-type block (e.g. grass block or mycelium) - within a 3×5×3 area, with the source block being on the 2nd-topmost layer. - First we look around the source block, if we find nothing, we look below. ]] - local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type") - if not p2 then - p2 = minetest.find_node_near({x=pos.x,y=pos.y+2,z=pos.z}, 1, "group:spreading_dirt_type") - -- Nothing found on 2nd attempt? Bail out! - if not p2 then return end + within a 3×5×3 area, with the source block being on the 2nd-topmost layer. ]] + local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+3, z=pos.z+1}, "group:spreading_dirt_type") + local p2 + -- Nothing found ? Bail out! + if #nodes <= 0 then + return + else + p2 = nodes[grass_spread_randomizer:next(1, #nodes)] end -- Found it! Now check light levels!