mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-26 12:31:05 +01:00
Add some despawning logic (but do not enable despawning yet)
This commit is contained in:
parent
67ebf3366f
commit
ad2fbb0008
5 changed files with 29 additions and 15 deletions
|
@ -60,6 +60,7 @@ local mobs_drop_items = minetest.settings:get_bool("mobs_drop_items") ~= false
|
|||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
local creative = minetest.settings:get_bool("creative_mode")
|
||||
local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
|
||||
-- TODO
|
||||
local remove_far = false
|
||||
local difficulty = tonumber(minetest.settings:get("mob_difficulty")) or 1.0
|
||||
local show_health = false
|
||||
|
@ -2537,11 +2538,10 @@ local mob_staticdata = function(self)
|
|||
|
||||
-- remove mob when out of range unless tamed
|
||||
if remove_far
|
||||
and self.can_despawn
|
||||
and self.remove_ok
|
||||
and self.type ~= "npc"
|
||||
and self.state ~= "attack"
|
||||
and not self.tamed
|
||||
and self.lifetimer < 20000 then
|
||||
and ((not self.nametag) or (self.nametag == ""))
|
||||
and self.lifetimer <= 20 then
|
||||
|
||||
self.object:remove()
|
||||
|
||||
|
@ -2735,19 +2735,19 @@ local mob_step = function(self, dtime)
|
|||
local pos = self.object:get_pos()
|
||||
local yaw = 0
|
||||
|
||||
-- when lifetimer expires remove mob (except npc and tamed)
|
||||
if self.type ~= "npc"
|
||||
and not self.tamed
|
||||
and self.state ~= "attack"
|
||||
and remove_far ~= true
|
||||
and self.lifetimer < 20000 then
|
||||
-- Despawning: when lifetimer expires, remove mob
|
||||
if remove_far
|
||||
and self.can_despawn == true
|
||||
and ((not self.nametag) or (self.nametag == "")) then
|
||||
|
||||
-- TODO: Finish up implementation of despawning rules
|
||||
|
||||
self.lifetimer = self.lifetimer - dtime
|
||||
|
||||
if self.lifetimer <= 0 then
|
||||
|
||||
-- only despawn away from player
|
||||
local objs = minetest.get_objects_inside_radius(pos, 15)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 32)
|
||||
|
||||
for n = 1, #objs do
|
||||
|
||||
|
@ -2759,8 +2759,6 @@ local mob_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
|
||||
effect(pos, 15, "tnt_smoke.png", 2, 4, 2, 0)
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
|
@ -2935,6 +2933,16 @@ function mobs:register_mob(name, def)
|
|||
|
||||
mobs.spawning_mobs[name] = true
|
||||
|
||||
local can_despawn
|
||||
if def.can_despawn ~= nil then
|
||||
can_despawn = def.can_despawn
|
||||
else
|
||||
if def.type == "monster" then
|
||||
can_despawn = true
|
||||
else
|
||||
can_despawn = false
|
||||
end
|
||||
end
|
||||
minetest.register_entity(name, {
|
||||
|
||||
stepheight = def.stepheight or 1.1, -- was 0.6
|
||||
|
@ -2950,7 +2958,7 @@ minetest.register_entity(name, {
|
|||
jump_height = def.jump_height or 4, -- was 6
|
||||
drawtype = def.drawtype, -- DEPRECATED, use rotate instead
|
||||
rotate = math.rad(def.rotate or 0), -- 0=front, 90=side, 180=back, 270=side2
|
||||
lifetimer = def.lifetimer or 180, -- 3 minutes
|
||||
lifetimer = def.lifetimer or 57.73,
|
||||
hp_min = max(1, (def.hp_min or 5) * difficulty),
|
||||
hp_max = max(1, (def.hp_max or 10) * difficulty),
|
||||
physical = true,
|
||||
|
@ -3035,6 +3043,7 @@ minetest.register_entity(name, {
|
|||
-- MCL2 extensions
|
||||
ignores_nametag = def.ignores_nametag or false,
|
||||
rain_damage = def.rain_damage or 0,
|
||||
can_despawn = can_despawn,
|
||||
|
||||
on_spawn = def.on_spawn,
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ local S, NS = dofile(MP.."/intllib.lua")
|
|||
|
||||
mobs:register_mob("mobs_mc:bat", {
|
||||
type = "animal",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 6,
|
||||
hp_max = 6,
|
||||
|
|
|
@ -30,6 +30,7 @@ end
|
|||
-- Ocelot
|
||||
local ocelot = {
|
||||
type = "animal",
|
||||
can_despawn = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
|
||||
|
@ -97,6 +98,7 @@ mobs:register_mob("mobs_mc:ocelot", ocelot)
|
|||
-- Cat
|
||||
local cat = table.copy(ocelot)
|
||||
cat.textures = {{"mobs_mc_cat_black.png"}, {"mobs_mc_cat_red.png"}, {"mobs_mc_cat_siamese.png"}}
|
||||
cat.can_despawn = false
|
||||
cat.owner = ""
|
||||
cat.order = "roam" -- "sit" or "roam"
|
||||
cat.owner_loyal = true
|
||||
|
|
|
@ -10,6 +10,7 @@ local S, NS = dofile(MP.."/intllib.lua")
|
|||
|
||||
mobs:register_mob("mobs_mc:squid", {
|
||||
type = "animal",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
|
|
|
@ -22,7 +22,7 @@ end
|
|||
-- Wolf
|
||||
local wolf = {
|
||||
type = "animal",
|
||||
|
||||
can_despawn = true,
|
||||
hp_min = 8,
|
||||
hp_max = 8,
|
||||
passive = false,
|
||||
|
@ -123,6 +123,7 @@ end
|
|||
|
||||
-- Tamed wolf (aka “dog”)
|
||||
local dog = table.copy(wolf)
|
||||
dog.can_despawn = false
|
||||
dog.passive = true
|
||||
dog.hp_min = 20
|
||||
dog.hp_max = 20
|
||||
|
|
Loading…
Reference in a new issue