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Re-enable rule for powering rail from underneath, have stairs block minecart movement, fix crash when lightning strikes a minecart
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4589206985
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2 changed files with 3 additions and 3 deletions
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@ -695,7 +695,7 @@ local function register_entity(entity_id, def)
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-- Drop items
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-- Drop items
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local drop = def.drop
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local drop = def.drop
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if not minetest.is_creative_enabled(killer:get_player_name()) then
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if not killer or not minetest.is_creative_enabled(killer:get_player_name()) then
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for d=1, #drop do
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for d=1, #drop do
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minetest.add_item(self.object:get_pos(), drop[d])
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minetest.add_item(self.object:get_pos(), drop[d])
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end
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end
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@ -165,7 +165,7 @@ local function rail_dir_straight(pos, dir, node)
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local next_pos = vector.add(pos, raw_dir)
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local next_pos = vector.add(pos, raw_dir)
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local next_node = minetest.get_node(next_pos)
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local next_node = minetest.get_node(next_pos)
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local node_def = minetest.registered_nodes[next_node.name]
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local node_def = minetest.registered_nodes[next_node.name]
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if node_def and node_def.groups and node_def.groups.solid then
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if node_def and node_def.groups and ( node_def.groups.solid or node_def.groups.stair ) then
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-- Reverse the direction without giving -0 members
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-- Reverse the direction without giving -0 members
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return vector.direction(next_pos, pos)
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return vector.direction(next_pos, pos)
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else
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else
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@ -359,7 +359,7 @@ mod.register_rail_sloped = register_rail_sloped
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local rail_rules_long =
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local rail_rules_long =
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{{x=-1, y= 0, z= 0, spread=true},
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{{x=-1, y= 0, z= 0, spread=true},
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{x= 1, y= 0, z= 0, spread=true},
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{x= 1, y= 0, z= 0, spread=true},
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-- {x= 0, y=-1, z= 0, spread=true},
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{x= 0, y=-1, z= 0, spread=true},
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{x= 0, y= 1, z= 0, spread=true},
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{x= 0, y= 1, z= 0, spread=true},
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{x= 0, y= 0, z=-1, spread=true},
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{x= 0, y= 0, z=-1, spread=true},
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{x= 0, y= 0, z= 1, spread=true},
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{x= 0, y= 0, z= 1, spread=true},
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