diff --git a/mods/MAPGEN/mcl_structures/api.lua b/mods/MAPGEN/mcl_structures/api.lua index 596c493a9..4e017b502 100644 --- a/mods/MAPGEN/mcl_structures/api.lua +++ b/mods/MAPGEN/mcl_structures/api.lua @@ -68,12 +68,13 @@ function mcl_structures.place_structure(pos, def, pr) if b.node_stone then node_stone = b.node_stone end if b.node_dust then node_dust = b.node_dust end end - minetest.bulk_set_node(minetest.find_nodes_in_area(ground_p1,ground_p2,{"air","group:liquid","mcl_core:snow"}),{name=node_top}) + local replace = {"air","group:liquid","mcl_core:snow","group:tree","group:leaves"} + minetest.bulk_set_node(minetest.find_nodes_in_area(ground_p1,ground_p2,replace),{name=node_top}) if node_dust then minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,1,0),vector.offset(ground_p2,0,1,0),{"air"}),{name=node_dust}) end - minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-1,0),vector.offset(ground_p2,0,-4,0),{"air","group:liquid","mcl_core:snow"}),{name=node_filler}) - minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-5,0),vector.offset(ground_p2,0,-30,0),{"air","group:liquid","mcl_core:snow"}),{name=node_stone}) + minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-1,0),vector.offset(ground_p2,0,-4,0),replace),{name=node_filler}) + minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-5,0),vector.offset(ground_p2,0,-30,0),replace),{name=node_stone}) else if logging then minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. No solid ground.") diff --git a/mods/MAPGEN/mcl_structures/init.lua b/mods/MAPGEN/mcl_structures/init.lua index 3a778b138..a77b3dbe4 100644 --- a/mods/MAPGEN/mcl_structures/init.lua +++ b/mods/MAPGEN/mcl_structures/init.lua @@ -238,6 +238,7 @@ dofile(modpath.."/jungle_temple.lua") dofile(modpath.."/ocean_ruins.lua") dofile(modpath.."/witch_hut.lua") dofile(modpath.."/igloo.lua") +dofile(modpath.."/woodland_mansion.lua") dofile(modpath.."/geode.lua") diff --git a/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_cabin.mts b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_cabin.mts new file mode 100644 index 000000000..f654da926 Binary files /dev/null and b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_cabin.mts differ diff --git a/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_outpost.mts b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_outpost.mts new file mode 100644 index 000000000..6fd48068b Binary files /dev/null and b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_woodland_outpost.mts differ diff --git a/mods/MAPGEN/mcl_structures/woodland_mansion.lua b/mods/MAPGEN/mcl_structures/woodland_mansion.lua new file mode 100644 index 000000000..b4b54f5fc --- /dev/null +++ b/mods/MAPGEN/mcl_structures/woodland_mansion.lua @@ -0,0 +1,43 @@ +local modname = minetest.get_current_modname() +local S = minetest.get_translator(modname) +local modpath = minetest.get_modpath(modname) + +mcl_structures.register_structure("woodland_cabin",{ + place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass"}, + fill_ratio = 0.01, + flags = "place_center_x, place_center_z", + solid_ground = true, + make_foundation = true, + chunk_probability = 800, + y_max = mcl_vars.mg_overworld_max, + y_min = 1, + biomes = { "RoofedForest" }, + sidelen = 32, + filenames = { + modpath.."/schematics/mcl_structures_woodland_cabin.mts", + modpath.."/schematics/mcl_structures_woodland_outpost.mts", + }, + loot = { + ["mcl_chests:trapped_chest_small" ] ={{ + stacks_min = 2, + stacks_max = 6, + items = { + { itemstring = "mcl_mobitems:bone", weight = 20, amount_min = 4, amount_max=6 }, + { itemstring = "mcl_mobitems:rotten_flesh", weight = 16, amount_min = 3, amount_max=7 }, + { itemstring = "mcl_core:gold_ingot", weight = 15, amount_min = 2, amount_max = 7 }, + --{ itemstring = "mcl_bamboo:bamboo", weight = 15, amount_min = 1, amount_max=3 }, --FIXME BAMBOO + { itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:diamond", weight = 3, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_mobitems:saddle", weight = 3, }, + { itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_books:book", weight = 1, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) + end }, + { itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, }, + { itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, }, + { itemstring = "mcl_mobitems:diamond_horse_armor", weight = 1, }, + { itemstring = "mcl_core:apple_gold_enchanted", weight = 2, }, + } + }} + } +})