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Dispenser craft no longer needs bow to be intact
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1 changed files with 0 additions and 22 deletions
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@ -325,28 +325,6 @@ minetest.register_craft({
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}
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}
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})
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})
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-- Only allow crafting if the bow is intact
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local check_craft = function(itemstack, player, old_craft_grid, craft_inv)
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if itemstack:get_name() == "mcl_dispensers:dispenser" then
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local bow, id
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for i=1, craft_inv:get_size("craft") do
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local item = craft_inv:get_stack("craft", i)
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if item:get_name() == "mcl_bows:bow" then
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bow = item
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id = i
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break
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end
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end
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if bow and bow:get_wear() ~= 0 then
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return ""
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end
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end
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return nil
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end
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minetest.register_on_craft(check_craft)
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minetest.register_craft_predict(check_craft)
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-- Add entry aliases for the Help
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-- Add entry aliases for the Help
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if minetest.get_modpath("doc") then
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_dispensers:dispenser", "nodes", "mcl_dispensers:dispenser_down")
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doc.add_entry_alias("nodes", "mcl_dispensers:dispenser", "nodes", "mcl_dispensers:dispenser_down")
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