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Increase drops of guardians
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parent
305145ca1c
commit
ab038ddd60
2 changed files with 12 additions and 6 deletions
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@ -38,10 +38,12 @@ mobs:register_mob("mobs_mc:guardian", {
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run_start = 0, run_end = 20,
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},
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drops = {
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-- Greatly increased amounts of prismarine
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{name = mobs_mc.items.prismarine_shard,
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chance = 1,
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min = 0,
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max = 2,},
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max = 32,},
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-- TODO: Reduce of drops when ocean monument is ready.
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-- The following drops are approximations
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-- Fish / prismarine crystal
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@ -52,7 +54,7 @@ mobs:register_mob("mobs_mc:guardian", {
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{name = mobs_mc.items.prismarine_crystals,
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chance = 4,
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min = 1,
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max = 1,},
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max = 2,},
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-- Rare drop: fish
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{name = mobs_mc.items.fish_raw,
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@ -38,10 +38,14 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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run_start = 0, run_end = 20,
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},
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drops = {
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-- TODO: Reduce # of drops when ocean monument is ready.
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-- Greatly increased amounts of prismarine
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{name = mobs_mc.items.prismarine_shard,
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chance = 1,
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min = 0,
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max = 2,},
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min = 1,
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max = 64,},
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-- TODO: Only drop if killed by player
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{name = mobs_mc.items.wet_sponge,
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chance = 1,
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@ -55,9 +59,9 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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min = 1,
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max = 1,},
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{name = mobs_mc.items.prismarine_crystals,
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chance = 4,
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chance = 1,
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min = 1,
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max = 1,},
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max = 10,},
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-- Rare drop: fish
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{name = mobs_mc.items.fish_raw,
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