From a9969e675eb8d40163d57991ce2e5de48faaf2a0 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 5 Jun 2017 14:50:34 +0200 Subject: [PATCH] Update stairs mod from Minetest Game 0.4.16 New features: - fine pointing - Upside-down stairs - Slabs are no longer placed at the side --- mods/ITEMS/stairs/init.lua | 93 ++++++++++++++--------- mods/ITEMS/stairs/models/stairs_stair.obj | 6 +- 2 files changed, 60 insertions(+), 39 deletions(-) diff --git a/mods/ITEMS/stairs/init.lua b/mods/ITEMS/stairs/init.lua index ab513b54f..33975a3ab 100644 --- a/mods/ITEMS/stairs/init.lua +++ b/mods/ITEMS/stairs/init.lua @@ -6,6 +6,31 @@ stairs = {} +local function rotate_and_place(itemstack, placer, pointed_thing) + local p0 = pointed_thing.under + local p1 = pointed_thing.above + local param2 = 0 + + local placer_pos = placer:getpos() + if placer_pos then + param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos)) + end + + local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing) + local fpos = finepos.y % 1 + + if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5) + or (fpos < -0.5 and fpos > -0.999999999) then + param2 = param2 + 20 + if param2 == 21 then + param2 = 23 + elseif param2 == 23 then + param2 = 21 + end + end + return minetest.item_place(itemstack, placer, pointed_thing, param2) +end + -- Register stairs. -- Node will be called stairs:stair_ @@ -43,30 +68,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description, return itemstack end - local p0 = pointed_thing.under - local p1 = pointed_thing.above - local param2 = 0 - - local placer_pos = placer:getpos() - if placer_pos then - local dir = { - x = p1.x - placer_pos.x, - y = p1.y - placer_pos.y, - z = p1.z - placer_pos.z - } - param2 = minetest.dir_to_facedir(dir) - end - - if p0.y - 1 == p1.y then - param2 = param2 + 20 - if param2 == 21 then - param2 = 23 - elseif param2 == 23 then - param2 = 21 - end - end - - return minetest.item_place(itemstack, placer, pointed_thing, param2) + return rotate_and_place(itemstack, placer, pointed_thing) end, _mcl_hardness = hardness, }) @@ -132,6 +134,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, on_place = function(itemstack, placer, pointed_thing) local under = minetest.get_node(pointed_thing.under) local wield_item = itemstack:get_name() + local creative_enabled = minetest.setting_getbool("creative_mode") if under and wield_item == under.name then -- place slab using under node orientation @@ -141,7 +144,9 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, local p2 = under.param2 -- combine two slabs if possible - if slab_trans_dir[math.floor(p2 / 4)] == dir then + if slab_trans_dir[math.floor(p2 / 4)] == dir + and wield_item == under.name then + if not recipeitem then return itemstack end @@ -161,7 +166,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, newnode = recipeitem end minetest.set_node(pointed_thing.under, {name = newnode, param2 = p2}) - if not minetest.setting_getbool("creative_mode") then + if not creative_enabled then itemstack:take_item() end return itemstack @@ -177,21 +182,12 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, -- else attempt to place node with proper param2 minetest.item_place_node(ItemStack(wield_item), placer, pointed_thing, p2) - if not minetest.setting_getbool("creative_mode") then + if not creative_enabled then itemstack:take_item() end return itemstack else - -- place slab using look direction of player - local dir = minetest.dir_to_wallmounted(vector.subtract( - pointed_thing.above, pointed_thing.under), true) - - local rot = slab_trans_dir_place[dir] - if rot == 0 or rot == 20 then - rot = rot + minetest.dir_to_facedir(placer:get_look_dir()) - end - - return minetest.item_place(itemstack, placer, pointed_thing, rot) + return rotate_and_place(itemstack, placer, pointed_thing) end end, _mcl_hardness = hardness, @@ -226,6 +222,29 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, end +-- Optionally replace old "upside_down" nodes with new param2 versions. +-- Disabled by default. + +if replace then + minetest.register_abm({ + label = "Slab replace", + nodenames = {"group:slabs_replace"}, + interval = 16, + chance = 1, + action = function(pos, node) + node.name = minetest.registered_nodes[node.name].replace_name + node.param2 = node.param2 + 20 + if node.param2 == 21 then + node.param2 = 23 + elseif node.param2 == 23 then + node.param2 = 21 + end + minetest.set_node(pos, node) + end, + }) +end + + -- Stair/slab registration function. -- Nodes will be called stairs:{stair,slab}_ diff --git a/mods/ITEMS/stairs/models/stairs_stair.obj b/mods/ITEMS/stairs/models/stairs_stair.obj index 45882c6ee..198edf6e3 100644 --- a/mods/ITEMS/stairs/models/stairs_stair.obj +++ b/mods/ITEMS/stairs/models/stairs_stair.obj @@ -55,7 +55,8 @@ usemtl None s off f 13/11/3 14/12/3 15/13/3 f 15/13/3 18/14/3 17/15/3 -f 14/12/3 16/16/3 18/14/3 +f 14/12/3 16/16/3 15/13/3 +f 16/16/3 18/14/3 15/13/3 o stairs_left v 0.500000 0.000000 0.000000 v 0.500000 -0.500000 -0.500000 @@ -75,7 +76,8 @@ usemtl None s off f 19/17/4 20/18/4 21/19/4 f 19/17/4 23/20/4 24/21/4 -f 20/18/4 24/21/4 22/22/4 +f 20/18/4 19/17/4 22/22/4 +f 19/17/4 24/21/4 22/22/4 o stairs_back v -0.500000 -0.500000 0.500000 v 0.500000 -0.500000 0.500000