Deal ender pearl damage as fall damage

This commit is contained in:
Wuzzy 2019-04-01 15:22:44 +02:00
parent 219ec1ddcb
commit a7ceb2462a

View file

@ -268,11 +268,7 @@ local pearl_on_step = function(self, dtime)
local oldpos = player:get_pos() local oldpos = player:get_pos()
-- Teleport and hurt player -- Teleport and hurt player
player:set_pos(telepos) player:set_pos(telepos)
if mod_death_messages then player:set_hp(player:get_hp() - 5, { type = "fall", origin = "mod" })
mcl_death_messages.player_damage(player, S("@1 used the ender pearl too often.", player:get_player_name()))
end
-- TODO: Deal as fall damage
player:set_hp(player:get_hp() - 5)
-- 5% chance to spawn endermite at the player's origin -- 5% chance to spawn endermite at the player's origin
local r = math.random(1,20) local r = math.random(1,20)