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Update doc and doc_items mods
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2 changed files with 3 additions and 3 deletions
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@ -362,7 +362,7 @@ rest of the game.
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#### Parameters
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#### Parameters
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* `playername`: Name of the player for whom to reveal the entries
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* `playername`: Name of the player for whom to reveal the entries
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### `doc.add_entry_alias(category_id_orig, entry_id_orig, category_id_alias, entry_id_orig)`
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### `doc.add_entry_alias(category_id_orig, entry_id_orig, category_id_alias, entry_id_alias)`
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Adds a single alias for an entry. If an entry has an alias, supplying the
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Adds a single alias for an entry. If an entry has an alias, supplying the
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alias to a function which demand `category_id` and `entry_id` will work as expected.
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alias to a function which demand `category_id` and `entry_id` will work as expected.
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When using this function, you must make sure the category already exists.
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When using this function, you must make sure the category already exists.
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@ -20,12 +20,12 @@ doc.sub.items.temp.rotate_node = S("This block's rotation is affected by the way
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doc.sub.items.settings = {}
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doc.sub.items.settings = {}
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doc.sub.items.settings.friendly_group_names = false
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doc.sub.items.settings.friendly_group_names = false
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local setting = minetest.setting_getbool("doc_items_friendly_group_names")
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local setting = minetest.settings:get_bool("doc_items_friendly_group_names")
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if setting ~= nil then
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if setting ~= nil then
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doc.sub.items.settings.friendly_group_names = setting
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doc.sub.items.settings.friendly_group_names = setting
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end
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end
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doc.sub.items.settings.itemstring = false
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doc.sub.items.settings.itemstring = false
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setting = minetest.setting_getbool("doc_items_show_itemstrings")
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setting = minetest.settings:get_bool("doc_items_show_itemstrings")
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if setting ~= nil then
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if setting ~= nil then
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doc.sub.items.settings.itemstring = setting
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doc.sub.items.settings.itemstring = setting
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end
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end
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