Make allium and blue orchid slightly rarer

This commit is contained in:
Wuzzy 2017-04-01 03:00:35 +02:00
parent 01200e9214
commit a7504781c4

View file

@ -715,13 +715,16 @@ local function register_mgv6_decorations()
decoration = "mcl_core:deadbush",
})
local function register_mgv6_flower(name, seed)
local function register_mgv6_flower(name, seed, offset)
if offset == nil then
offset = 0
end
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
offset = offset,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = seed,
@ -740,8 +743,10 @@ local function register_mgv6_decorations()
register_mgv6_flower("tulip_white", 736)
register_mgv6_flower("azure_bluet", 800)
register_mgv6_flower("dandelion", 8)
register_mgv6_flower("allium", 0)
register_mgv6_flower("blue_orchid", 64500)
--[[ Allium and blue orchid are made slightly rarer in v6
to compensate for missing biomes. In Minecraft, those flowers only appear in special biomes. ]]
register_mgv6_flower("allium", 0, -0.001)
register_mgv6_flower("blue_orchid", 64500, -0.001)
register_mgv6_flower("oxeye_daisy", 3490)
register_mgv6_flower("poppy", 9439)