Raise player eye height to 1.6 blocks.

This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.
This commit is contained in:
Dark 2023-10-16 00:15:12 +00:00
parent f99ae93bf6
commit a66be39d9b

View file

@ -154,27 +154,27 @@ end
local player_props_elytra = { local player_props_elytra = {
collisionbox = { -0.35, 0, -0.35, 0.35, 0.8, 0.35 }, collisionbox = { -0.35, 0, -0.35, 0.35, 0.8, 0.35 },
eye_height = 0.5, eye_height = 0.6,
nametag_color = { r = 225, b = 225, a = 225, g = 225 } nametag_color = { r = 225, b = 225, a = 225, g = 225 }
} }
local player_props_riding = { local player_props_riding = {
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 }, collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
eye_height = 1.5, eye_height = 1.6,
nametag_color = { r = 225, b = 225, a = 225, g = 225 } nametag_color = { r = 225, b = 225, a = 225, g = 225 }
} }
local player_props_sneaking = { local player_props_sneaking = {
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 }, collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
eye_height = 1.35, eye_height = 1.45,
nametag_color = { r = 225, b = 225, a = 0, g = 225 } nametag_color = { r = 225, b = 225, a = 0, g = 225 }
} }
local player_props_swimming = { local player_props_swimming = {
collisionbox = { -0.312, 0, -0.312, 0.312, 0.8, 0.312 }, collisionbox = { -0.312, 0, -0.312, 0.312, 0.8, 0.312 },
eye_height = 0.5, eye_height = 0.6,
nametag_color = { r = 225, b = 225, a = 225, g = 225 } nametag_color = { r = 225, b = 225, a = 225, g = 225 }
} }
local player_props_normal = { local player_props_normal = {
collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 }, collisionbox = { -0.312, 0, -0.312, 0.312, 1.8, 0.312 },
eye_height = 1.5, eye_height = 1.6,
nametag_color = { r = 225, b = 225, a = 225, g = 225 } nametag_color = { r = 225, b = 225, a = 225, g = 225 }
} }