Some style unification

This commit is contained in:
Wuzzy 2017-01-05 06:12:50 +01:00
parent 951408dbaf
commit a5d3c12edf
3 changed files with 27 additions and 5 deletions

View file

@ -8,6 +8,8 @@ LAVA_VISC = 7
-- Definitions made by this mod that other mods can use too -- Definitions made by this mod that other mods can use too
default = {} default = {}
default.gui_slots = "listcolors[#808080FF;#CFCFCFFF;#00000000;#000000FF;#FFFFFFFF]"
default.inventory_header = default.gui_slots
minetest.nodedef_default.stack_max = 64 minetest.nodedef_default.stack_max = 64
minetest.craftitemdef_default.stack_max = 64 minetest.craftitemdef_default.stack_max = 64

View file

@ -1332,11 +1332,18 @@ minetest.register_node("default:chest_right", {
default.furnace_inactive_formspec = default.furnace_inactive_formspec =
"size[9,9]".. "size[9,9]"..
default.inventory_header..
"image[2,2;1,1;default_furnace_fire_bg.png]".. "image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]".. "list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]".. "list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]".. "list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;9,4;]" "list[current_player;main;0,5;9,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"
minetest.register_node("default:furnace", { minetest.register_node("default:furnace", {
description = "Furnace", description = "Furnace",
@ -1547,12 +1554,19 @@ minetest.register_abm({
hacky_swap_node(pos,"default:furnace_active") hacky_swap_node(pos,"default:furnace_active")
meta:set_string("formspec", meta:set_string("formspec",
"size[9,9]".. "size[9,9]"..
default.inventory_header..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]".. (100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]".. "list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]".. "list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]".. "list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;9,4;]") "list[current_player;main;0,5;9,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]")
return return
end end

View file

@ -4,7 +4,9 @@ SURVIVAL_FORMSPEC = "";
function inventory.creative_inv(player) function inventory.creative_inv(player)
local name = player:get_player_name() local name = player:get_player_name()
CREATIVE_FORMSPEC = "invsize[11,9.75;]".. CREATIVE_FORMSPEC =
"invsize[11,9.75;]"..
default.inventory_header..
--"background[-0.25,1;10.5,8;inventory_creative_inventory_bg.png]".. --"background[-0.25,1;10.5,8;inventory_creative_inventory_bg.png]"..
"button[9.5,0;1.5,1.5;creative_search;Search]".. "button[9.5,0;1.5,1.5;creative_search;Search]"..
"list[detached:"..name.."_armor;armor_head;0.25,1.25;1,1;]".. "list[detached:"..name.."_armor;armor_head;0.25,1.25;1,1;]"..
@ -25,7 +27,9 @@ end
function inventory.survival_inv(player) function inventory.survival_inv(player)
local name = player:get_player_name() local name = player:get_player_name()
SURVIVAL_FORMSPEC = "invsize[9,9.5;]".. SURVIVAL_FORMSPEC =
"invsize[9,9.5;]"..
default.inventory_header..
--"background[-0.4,-0.45;9.8,9.825;inventory_survival_inventory_bg.png]".. --"background[-0.4,-0.45;9.8,9.825;inventory_survival_inventory_bg.png]"..
"list[detached:"..name.."_armor;armor_head;0,0;1,1;]".. "list[detached:"..name.."_armor;armor_head;0,0;1,1;]"..
"list[detached:"..name.."_armor;armor_torso;0,1;1,1;]".. "list[detached:"..name.."_armor;armor_torso;0,1;1,1;]"..
@ -54,7 +58,9 @@ local name = player:get_player_name()
player:set_inventory_formspec(SURVIVAL_FORMSPEC) player:set_inventory_formspec(SURVIVAL_FORMSPEC)
end end
CRAFTING_FORMSPEC = "size[9,8.5]".. CRAFTING_FORMSPEC =
"size[9,8.5]"..
default.inventory_header..
"background[-0.4,-0.5;9.78,9.5;inventory_crafting_inventory_bg.png]".. "background[-0.4,-0.5;9.78,9.5;inventory_crafting_inventory_bg.png]"..
"list[current_player;main;0,4.32;9,4;9]".. "list[current_player;main;0,4.32;9,4;9]"..
"list[current_player;main;0,7.6;9,1;]".. "list[current_player;main;0,7.6;9,1;]"..