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Fix mcl_skins crash
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1 changed files with 5 additions and 0 deletions
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@ -139,6 +139,10 @@ minetest.register_on_joinplayer(function(player)
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skin = minetest.deserialize(skin)
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skin = minetest.deserialize(skin)
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end
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end
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if skin then
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if skin then
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-- If the player moves a slider and then quickly exits the game, form_send_job gets saved.
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-- This should never have been put in with the skin data in the first place.
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skin.form_send_job = nil
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mcl_skins.players[player] = skin
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mcl_skins.players[player] = skin
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else
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else
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if math.random() > 0.5 then
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if math.random() > 0.5 then
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@ -424,6 +428,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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-- Cancel formspec resend after scrollbar move
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-- Cancel formspec resend after scrollbar move
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if mcl_skins.players[player].form_send_job then
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if mcl_skins.players[player].form_send_job then
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mcl_skins.players[player].form_send_job:cancel()
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mcl_skins.players[player].form_send_job:cancel()
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mcl_skins.players[player].form_send_job = nil
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end
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end
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if fields.quit then
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if fields.quit then
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