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Remove unused function in mcl_hunger
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@ -99,42 +99,6 @@ function mcl_hunger.reset_bars_poison_hunger(player)
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end
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end
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-- Poison player TODO remove this function
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local function poisonp(tick, time, time_left, damage, exhaustion, name)
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if not mcl_hunger.active then
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return
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end
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local player = minetest.get_player_by_name(name)
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-- First check if player is still there
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if not player then
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return
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end
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-- Abort if food poisonings have been stopped
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if mcl_hunger.poison_hunger[name] == 0 then
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return
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end
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time_left = time_left + tick
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if time_left < time then
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minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
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else
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if exhaustion > 0 then
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mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
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end
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if mcl_hunger.poison_hunger[name] <= 0 then
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mcl_hunger.reset_bars_poison_hunger(player)
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end
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end
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-- Deal damage and exhaust player
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-- TODO: Introduce fatal poison at higher difficulties
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if player:get_hp()-damage > 0 then
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mcl_util.deal_damage(player, damage, {type = "hunger"})
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end
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mcl_hunger.exhaust(name, exhaustion)
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end
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local poisonrandomizer = PseudoRandom(os.time())
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function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
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