hijack the ABM to check for orphaned bamboo nodes.

This commit is contained in:
Michieal 2023-02-05 00:59:21 -05:00
parent 449cbdb330
commit a44566f863
3 changed files with 37 additions and 8 deletions

View File

@ -293,7 +293,6 @@ local bamboo_block_def = {
return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
end,
}
minetest.register_node("mcl_bamboo:bamboo_block", bamboo_block_def)

View File

@ -67,6 +67,35 @@ end
local BAMBOO_ENDCAP_NAME = "mcl_bamboo:bamboo_endcap"
function mcl_bamboo.break_orphaned(pos)
local node_below = minetest.get_node(vector.offset(pos, 0, -1, 0))
local node_name = node_below.name
-- prevent accidental calling on non-bamboo nodes.
if mcl_bamboo.is_bamboo(minetest.get_node(pos).name) == false then
return
end
if mcl_bamboo.is_dirt(node_name) == false and mcl_bamboo.is_bamboo(node_name) == false then
-- dig the node.
if not minetest.dig_node(pos) then
-- If dig_node fails, to prevent the bamboo from hanging in the air, manually remove it.
minetest.remove_node(pos) -- if that fails, remove the node
local istack = ItemStack("mcl_bamboo:bamboo")
local sound_params = {
pos = pos,
gain = 1.0, -- default
max_hear_distance = 10, -- default, uses a Euclidean metric
}
minetest.remove_node(pos)
minetest.sound_play(mcl_sounds.node_sound_wood_defaults().dug, sound_params, true)
minetest.add_item(pos, istack)
end
end
end
function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0))
mcl_bamboo.mcl_log("Grow bamboo called; bonemeal: " .. tostring(bonemeal_applied))
@ -161,7 +190,7 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
-- equals top of the stalk before the cap
if node_name == "air" then
mcl_bamboo.mcl_log("Grow bamboo; Placing endcap")
minetest.set_node(vector.offset(chk_pos, 0, 1, 0), {name = BAMBOO_ENDCAP_NAME})
minetest.set_node(vector.offset(chk_pos, 0, 1, 0), { name = BAMBOO_ENDCAP_NAME })
return true -- returning true means use up the bonemeal.
else
return false
@ -178,13 +207,13 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
if node_name == "air" then
-- here we can check to see if we can do up to 2 bamboo shoots onto the stalk
mcl_bamboo.mcl_log("Grow bamboo; Placing bamboo.")
minetest.set_node(chk_pos, {name = node_below})
minetest.set_node(chk_pos, { name = node_below })
-- handle growing a second node.
if grow_amount == 2 then
chk_pos = vector.offset(chk_pos, 0, 1, 0)
if minetest.get_node(chk_pos).name == "air" then
mcl_bamboo.mcl_log("Grow bamboo; OOOH! It's twofer day!")
minetest.set_node(chk_pos, {name = node_below})
minetest.set_node(chk_pos, { name = node_below })
end
end
return true -- exit out with a success. We've added 1-2 nodes, per the wiki.
@ -210,7 +239,7 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
if node_name == "air" and above_node_name == "air" then
if height - 1 == dist then
mcl_bamboo.mcl_log("Grow bamboo; Placing endcap")
minetest.set_node(chk_pos, {name = BAMBOO_ENDCAP_NAME})
minetest.set_node(chk_pos, { name = BAMBOO_ENDCAP_NAME })
end
end
break
@ -222,13 +251,13 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
if node_name == "air" then
mcl_bamboo.mcl_log("Grow bamboo; dist: " .. dist)
mcl_bamboo.mcl_log("Grow bamboo; Placing bamboo.")
minetest.set_node(chk_pos, {name = node_below})
minetest.set_node(chk_pos, { name = node_below })
-- handle growing a second node. (1 in 32 chance.)
if grow_amount == 2 and dist <= height - 2 then
chk_pos = vector.offset(chk_pos, 0, 1, 0)
if minetest.get_node(chk_pos).name == "air" then
mcl_bamboo.mcl_log("Grow bamboo; OOOH! It's twofer day!")
minetest.set_node(chk_pos, {name = node_below})
minetest.set_node(chk_pos, { name = node_below })
end
end
break
@ -251,7 +280,7 @@ function mcl_bamboo.add_groups(name, ...)
return add_all(...)
end
addall(...)
return minetest.override_item(name, {groups = groups})
return minetest.override_item(name, { groups = groups })
end
function mcl_bamboo.mcl_log(m, l)

View File

@ -30,6 +30,7 @@ minetest.register_abm({
interval = 10,
chance = 20,
action = function(pos, _)
mcl_bamboo.break_orphaned(pos)
mcl_bamboo.grow_bamboo(pos, false)
end,
})