Implement in_wall damage type

This commit is contained in:
Elias Fleckenstein 2021-04-14 19:07:58 +02:00
parent 4e37cc114c
commit a3af1cdf6e

View file

@ -440,7 +440,7 @@ minetest.register_globalstep(function(dtime)
and (not check_player_privs(name, {noclip = true})) then
if player:get_hp() > 0 then
mcl_death_messages.player_damage(player, S("@1 suffocated to death.", name))
player:set_hp(player:get_hp() - 1)
mcl_util.deal_damage(player, 1, {type = "in_wall"})
end
end