Add options to the texture converter

This commit is contained in:
Wuzzy 2017-11-18 02:33:43 +01:00
parent 7913a93969
commit a19549d77e

View file

@ -14,13 +14,26 @@
# - Put extracted texture pack into $HOME/tmp/pp # - Put extracted texture pack into $HOME/tmp/pp
# - Make sure the file “Texture_Conversion_Table.csv” is in the same directory as the script # - Make sure the file “Texture_Conversion_Table.csv” is in the same directory as the script
# - Run the script in its directory # - Run the script in its directory
# - If everything worked, retrieve texture pack in texture_pack/ # - If everything worked, retrieve texture pack in New_MineClone_2_Texture_Pack/
__author__ = "Wuzzy" __author__ = "Wuzzy"
__license__ = "MIT License" __license__ = "MIT License"
__status__ = "Development" __status__ = "Development"
import shutil, csv, os, tempfile, sys, getopt
from PIL import Image
# Helper vars
home = os.environ["HOME"]
mineclone2_path = home + "/.minetest/games/mineclone2"
working_dir = os.getcwd()
output_dir_name = "New_MineClone_2_Texture_Pack"
### SETTINGS ### ### SETTINGS ###
output_dir = working_dir
base_dir = None
# If True, will only make console output but not convert anything. # If True, will only make console output but not convert anything.
dry_run = False dry_run = False
@ -31,16 +44,67 @@ make_texture_pack = True
# If True, prints all copying actions # If True, prints all copying actions
verbose = False verbose = False
syntax_help = """TextureConverter.py -i <input dir> [-o <output dir>] [-d] [-v|-q] [-h]
Mandatory argument:
-i <input directory>
Directory of Minecraft resource pack to convert
Optional arguments:
-o <output directory>
Directory in which to put the resulting MineClone 2 texture pack
(default: working directory)
-d
The script will only pretend to convert textures by writing
to the console only, but not changing any files.
-v
Prints out all copying actions
-h
Shows this help an exits"""
try:
opts, args = getopt.getopt(sys.argv[1:],"hi:o:dv")
except getopt.GetoptError:
print(
"""ERROR! The options you gave me make no sense!
Here's the syntax reference:""")
print(syntax_help)
sys.exit(2)
for opt, arg in opts:
if opt == "-h":
print(
"""This is the official MineClone 2 Texture Converter.
This will convert textures from Minecraft resource packs to
a MineClone 2 texture pack.
Supported Minecraft version: 1.12 (Java Edition)
Syntax:""")
print(syntax_help)
sys.exit()
elif opt == "-d":
dry_run = True
elif opt == "-v":
verbose = True
elif opt == "-i":
base_dir = arg
elif opt == "-o":
output_dir = arg
if base_dir == None:
print(
"""ERROR: You forgot to tell me the path to the Minecraft resource pack.
Mind-reading has not been implemented yet.
Try this:
TextureConverter.py -i <path to resource pack>
For the full help, use:
TextureConverter.py -h""")
sys.exit(2);
### END OF SETTINGS ### ### END OF SETTINGS ###
import shutil, csv, os, tempfile
from PIL import Image
# Helper variables # Helper variables
home = os.environ["HOME"]
mineclone2_path = home + "/.minetest/games/mineclone2"
working_dir = os.getcwd()
base_dir = home + "/tmp/pp"
tex_dir = base_dir + "/assets/minecraft/textures" tex_dir = base_dir + "/assets/minecraft/textures"
# FUNCTION DEFINITIONS # FUNCTION DEFINITIONS
@ -52,7 +116,7 @@ def convert_alphatex(one, two, three, four, five):
def target_dir(directory): def target_dir(directory):
if make_texture_pack: if make_texture_pack:
return working_dir + "/texture_pack" return output_dir + "/" + output_dir_name
else: else:
return mineclone2_path + directory return mineclone2_path + directory
@ -179,11 +243,11 @@ def convert_textures():
print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions)) print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))
print("NOTE: Please keep in mind this script does not reliably convert all the textures yet.") print("NOTE: Please keep in mind this script does not reliably convert all the textures yet.")
if make_texture_pack: if make_texture_pack:
print("You can now retrieve the texture pack in "+working_dir+"/texture_pack/") print("You can now retrieve the texture pack in "+output_dir+"/"+output_dir_name+"/")
# ENTRY POINT # ENTRY POINT
if make_texture_pack and not os.path.isdir("./texture_pack"): if make_texture_pack and not os.path.isdir(output_dir+"/"+output_dir_name):
os.mkdir("texture_pack") os.mkdir(output_dir+"/"+output_dir_name)
tempfile1 = tempfile.NamedTemporaryFile() tempfile1 = tempfile.NamedTemporaryFile()
tempfile2 = tempfile.NamedTemporaryFile() tempfile2 = tempfile.NamedTemporaryFile()