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Allow to fill up glass bottles with water
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1 changed files with 26 additions and 0 deletions
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@ -17,6 +17,32 @@ minetest.register_craftitem("mcl_potions:glass_bottle", {
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inventory_image = "mcl_potions_potion_bottle_empty.png",
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wield_image = "mcl_potions_potion_bottle_empty.png",
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groups = {brewitem=1},
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liquids_pointable = true,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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-- Try to fill glass bottle with water
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-- TODO: Also support cauldrons
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if def.groups and def.groups.water and def.liquidtype == "source" then
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-- Replace with water bottle, if possible, otherwise
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-- place the water potion at a place where's space
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local water_bottle = ItemStack("mcl_potions:potion_water")
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if itemstack:get_count() == 1 then
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return water_bottle
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else
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local inv = placer:get_inventory()
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if inv:room_for_item("main", water_bottle) then
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inv:add_item("main", water_bottle)
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else
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minetest.add_item(placer:getpos(), water_bottle)
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end
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itemstack:take_item()
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end
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end
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end
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return itemstack
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end,
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})
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minetest.register_craft( {
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