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Make waterlogged roots more water looking
A quick change to the setting within the wlroots definition that makes the water translucent. It's not perfect, but I think it looks better blended than opaque.
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parent
9cfbbef41d
commit
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1 changed files with 2 additions and 3 deletions
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@ -308,7 +308,7 @@ local wlroots = {
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},
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},
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sounds = mcl_sounds.node_sound_water_defaults(),
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sounds = mcl_sounds.node_sound_water_defaults(),
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drawtype = "allfaces_optional",
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drawtype = "allfaces_optional",
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use_texture_alpha = "clip",
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use_texture_alpha = "blend",
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is_ground_content = false,
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is_ground_content = false,
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paramtype = "light",
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paramtype = "light",
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walkable = true,
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walkable = true,
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@ -317,8 +317,7 @@ local wlroots = {
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buildable_to = false,
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buildable_to = false,
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liquids_pointable = true,
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liquids_pointable = true,
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drop = "mcl_mangrove:mangrove_roots",
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drop = "mcl_mangrove:mangrove_roots",
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groups = {
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groups = {
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handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 },
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handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 },
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_mcl_blast_resistance = 100,
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_mcl_blast_resistance = 100,
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_mcl_hardness = -1, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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_mcl_hardness = -1, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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