diff --git a/mods/ENTITIES/mobs_mc/LICENSE-media.md b/mods/ENTITIES/mobs_mc/LICENSE-media.md index 442f4537d..5807e0308 100644 --- a/mods/ENTITIES/mobs_mc/LICENSE-media.md +++ b/mods/ENTITIES/mobs_mc/LICENSE-media.md @@ -140,7 +140,11 @@ Origin of those models: * daufinsyd (MIT License) * `mobs_mc_blaze_breath.ogg` * `mobs_mc_blaze_died.ogg` - * `mobs_mc_squid_hurt.ogg` +* [qubodup](https://opengameart.org/content/slime-monster) + * `mobs_mc_squid_hurt.*.ogg` (CC BY 3.0) + * `mobs_mc_squid_death.*.ogg` (CC BY 3.0) + * Changes were made + * Source: * [kyles](https://freesound.org/people/kyles/) * `mobs_mc_squid_flop.*.ogg` (CC0) * Source: diff --git a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_death.1.ogg b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_death.1.ogg new file mode 100644 index 000000000..869c3ae10 Binary files /dev/null and b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_death.1.ogg differ diff --git a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.1.ogg b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.1.ogg new file mode 100644 index 000000000..2b68ba9f3 Binary files /dev/null and b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.1.ogg differ diff --git a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.2.ogg b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.2.ogg new file mode 100644 index 000000000..fc47997e8 Binary files /dev/null and b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.2.ogg differ diff --git a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.ogg b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.ogg deleted file mode 100644 index 58c02297c..000000000 Binary files a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_squid_hurt.ogg and /dev/null differ diff --git a/mods/ENTITIES/mobs_mc/squid.lua b/mods/ENTITIES/mobs_mc/squid.lua index 6c78a57c0..392143321 100644 --- a/mods/ENTITIES/mobs_mc/squid.lua +++ b/mods/ENTITIES/mobs_mc/squid.lua @@ -24,10 +24,10 @@ mobs:register_mob("mobs_mc:squid", { {"mobs_mc_squid.png"} }, sounds = { - damage = "mobs_mc_squid_hurt", - death = "mobs_mc_squid_hurt", + damage = {name="mobs_mc_squid_hurt", gain=0.3}, + death = {name="mobs_mc_squid_death", gain=0.4}, flop = "mobs_mc_squid_flop", - -- TODO: sounds: random, damage, death + -- TODO: sounds: random distance = 16, }, animation = {