Change handling of mcl_showAdvancementMessages

This commit is contained in:
teknomunk 2024-06-12 07:24:54 -05:00
parent 7c27cd395e
commit 9e8297c0fd

View file

@ -23,7 +23,8 @@ local notif_delay = vl_tuning.setting("award_display_time", "number", {
description = S("Amount of time award notification are displayed"), default = 3, min = 2, max = 10
})
local announce_in_chat = vl_tuning.setting("gamerule:announceAdvancements", "bool", {
description = S("Whether advancements should be announced in chat"), default = true,
description = S("Whether advancements should be announced in chat"),
default = minetest.settings:get_bool("mcl_showAdvancementMessages", true),
})
-- The global award namespace
@ -225,7 +226,7 @@ function awards.unlock(name, award)
-- Get award
minetest.log("action", name.." has gotten award "..award)
if minetest.settings:get_bool("mcl_showAdvancementMessages", true) or announce_in_chat[1] then
if announce_in_chat[1] then
minetest.chat_send_all(S("@1 has made the advancement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
end
data.unlocked[award] = award