From 9e60d24fe06714af231ad6b546e7968524ff4127 Mon Sep 17 00:00:00 2001 From: cora Date: Wed, 13 Jul 2022 16:45:41 +0200 Subject: [PATCH] Never spawn mobs on leaves --- mods/ENTITIES/mcl_mobs/spawning.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua index e4988183d..2108ecf41 100644 --- a/mods/ENTITIES/mcl_mobs/spawning.lua +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -428,6 +428,7 @@ if mobs_spawn then local is_water = get_item_group(gotten_node, "water") ~= 0 local is_lava = get_item_group(gotten_node, "lava") ~= 0 + local is_leaf = get_item_group(gotten_node, "leaves") ~= 0 local is_ground = not (is_water or is_lava) local is_grass = minetest.get_item_group(gotten_node,"grass_block") ~= 0 local has_bed = minetest.find_node_near(pos,25,{"group:bed"}) @@ -469,6 +470,7 @@ if mobs_spawn then and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light and (is_ground or mob_def.type_of_spawning ~= "ground") + and (mob_def.type_of_spawning ~= "ground" or not is_leaf) and (mob_def.check_position and mob_def.check_position(spawning_position) or true) and (not is_farm_animal(mob_def.name) or is_grass) and (mob_type ~= "npc" or has_bed)