Check if item can be made into stairs, slabs and walls

This commit is contained in:
ChrisPHP 2023-08-01 09:14:09 +01:00 committed by the-real-herowl
parent 47990eec2b
commit 9da07af370

View file

@ -7,12 +7,6 @@
local S = minetest.get_translator("mcl_stonecutter") local S = minetest.get_translator("mcl_stonecutter")
local recipes = {
{"mcl_core:cobble", "mcl_stairs:slab_cobble", "mcl_walls:cobble", "mcl_stairs:stair_cobble"},
{"mcl_core:granite", "mcl_stairs:slab_granite", "mcl_walls:granite", "mcl_stairs:stair_granite", "mcl_core:granite_smooth", "mcl_stairs:stair_granite_smooth", "mcl_stairs:slab_granite_smooth"},
{"mcl_core:diorite", "mcl_stairs:slab_diorite", "mcl_walls:diorite", "mcl_stairs:stair_diorite", "mcl_core:diorite_smooth", "mcl_stairs:stair_diorite_smooth", "mcl_stairs:slab_diorite_smooth"},
}
local compaitble_items = { local compaitble_items = {
"mcl_core:cobble", "mcl_core:cobble",
"mcl_core:mossycobble", "mcl_core:mossycobble",
@ -28,14 +22,19 @@ local compaitble_items = {
"mcl_core:stonebrickmossy", "mcl_core:stonebrickmossy",
"mcl_core:sandstone", "mcl_core:sandstone",
"mcl_core:redsandstone", "mcl_core:redsandstone",
"mcl_core:brick_block",
"mcl_ocean:prismarine", "mcl_ocean:prismarine",
"mcl_ocean:prismarine_brick", "mcl_ocean:prismarine_brick",
"mcl_ocean:prismarine_dark", "mcl_ocean:prismarine_dark",
"mcl_mud:mud_bricks", "mcl_mud:mud_bricks",
"mcl_nether:quartzblock", "mcl_nether:quartzblock",
"mcl_nether:quartz_smooth", "mcl_nether:quartz_smooth",
"mcl_nether:red_nether_brick",
"mcl_nether:nether_brick",
"mcl_end:purpur_block", "mcl_end:purpur_block",
"mcl_end:end_bricks", "mcl_end:end_bricks",
"mcl_blackstone:blackstone",
"mcl_blackstone:blackstone_polished"
} }
local FMT = { local FMT = {
@ -95,23 +94,54 @@ local function get_item_string_name(input)
end end
end end
local function is_input_in_table(element)
for _, value in ipairs(compaitble_items) do
if value == element then
return true
end
end
return false
end
local function update_stonecutter_slots(meta) local function update_stonecutter_slots(meta)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local input = inv:get_stack("input", 1) local input = inv:get_stack("input", 1)
local name = input:get_name() local name = input:get_name()
local name_stripped = get_item_string_name(input:to_string()) local name_stripped = get_item_string_name(input:to_string())
if name_stripped ~= "" then local cuttable_recipes = {}
local itemdef = minetest.registered_items["mcl_stairs:stair_"..name_stripped]
print(itemdef)
end
local new_output = ItemStack(meta:get_string("cut_stone")) local new_output = ItemStack(meta:get_string("cut_stone"))
if not input:is_empty() then
for index, value in pairs(recipes) do
if name == value[1] then print(name)
meta:set_string("formspec", show_stonecutter_formspec(recipes[index])) if is_input_in_table(name) then
if name_stripped ~= "" then
local stair = "mcl_stairs:stair_"..name_stripped
local slab = "mcl_stairs:slab_"..name_stripped
local wall = "mcl_walls:"..name_stripped
local smooth = "mcl_core:"..name_stripped.."_smooth"
if minetest.registered_items[slab] ~= nil then
table.insert(cuttable_recipes, slab)
end
if minetest.registered_items[stair] ~= nil then
table.insert(cuttable_recipes, stair)
end
if minetest.registered_items[wall] ~= nil then
table.insert(cuttable_recipes, wall)
end
if minetest.registered_items[smooth] ~= nil then
local smooth_stair = "mcl_stairs:stair_"..name_stripped.."_smooth"
local smooth_slab = "mcl_stairs:slab_"..name_stripped.."_smooth"
table.insert(cuttable_recipes, smooth)
if minetest.registered_items[smooth_slab] ~= nil then
table.insert(cuttable_recipes, smooth_slab)
end
if minetest.registered_items[smooth_stair] ~= nil then
table.insert(cuttable_recipes, smooth_stair)
end end
end end
end
meta:set_string("formspec", show_stonecutter_formspec(cuttable_recipes))
else else
meta:set_string("formspec", show_stonecutter_formspec(nil)) meta:set_string("formspec", show_stonecutter_formspec(nil))
end end