Translate villager professions

This commit is contained in:
Wuzzy 2019-03-16 04:14:21 +01:00
parent 805fa76282
commit 9d7f4f6544
3 changed files with 41 additions and 14 deletions

View file

@ -58,3 +58,16 @@ Golden Horse Armor=Goldpferderüstung
Golden horse armor can be worn by horses to increase their protection from harm.=Eine Goldpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden zu erhöhen. Golden horse armor can be worn by horses to increase their protection from harm.=Eine Goldpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden zu erhöhen.
Diamond Horse Armor=Diamantpferderüstung Diamond Horse Armor=Diamantpferderüstung
Diamond horse armor can be worn by horses to greatly increase their protection from harm.=Eine Diamantpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden beträchtlich zu erhöhen. Diamond horse armor can be worn by horses to greatly increase their protection from harm.=Eine Diamantpferderüstung kann von Pferden getragen werden, um ihren Schutz vor Schaden beträchtlich zu erhöhen.
Farmer=Bauer
Fisherman=Fischer
Fletcher=Pfeilmacher
Shepherd=Schäfer
Librarian=Bibliothekar
Cartographer=Kartograph
Armorer=Rüstungsschmied
Leatherworker=Lederarbeiter
Butcher=Metzger
Weapon Smith=Waffenschmied
Tool Smith=Werkzeugschmied
Cleric=Priester
Nitwit=Dorftrottel

View file

@ -58,3 +58,16 @@ Golden Horse Armor=
Golden horse armor can be worn by horses to increase their protection from harm.= Golden horse armor can be worn by horses to increase their protection from harm.=
Diamond Horse Armor= Diamond Horse Armor=
Diamond horse armor can be worn by horses to greatly increase their protection from harm.= Diamond horse armor can be worn by horses to greatly increase their protection from harm.=
Farmer=
Fisherman=
Fletcher=
Shepherd=
Librarian=
Cartographer=
Armorer=
Leatherworker=
Butcher=
Weapon Smith=
Tool Smith=
Cleric=
Nitwit=

View file

@ -20,6 +20,7 @@
-- TODO: Farm stuff -- TODO: Farm stuff
local S = minetest.get_translator("mobs_mc") local S = minetest.get_translator("mobs_mc")
local N = function(s) return s end
-- playername-indexed table containing the previously used tradenum -- playername-indexed table containing the previously used tradenum
local player_tradenum = {} local player_tradenum = {}
@ -61,7 +62,7 @@ end
local professions = { local professions = {
farmer = { farmer = {
name = "Farmer", name = N("Farmer"),
texture = "mobs_mc_villager_farmer.png", texture = "mobs_mc_villager_farmer.png",
trades = { trades = {
{ {
@ -91,7 +92,7 @@ local professions = {
} }
}, },
fisherman = { fisherman = {
name = "Fisherman", name = N("Fisherman"),
texture = "mobs_mc_villager_farmer.png", texture = "mobs_mc_villager_farmer.png",
trades = { trades = {
{ {
@ -103,7 +104,7 @@ local professions = {
}, },
}, },
fletcher = { fletcher = {
name = "Fletcher", name = N("Fletcher"),
texture = "mobs_mc_villager_farmer.png", texture = "mobs_mc_villager_farmer.png",
trades = { trades = {
{ {
@ -118,7 +119,7 @@ local professions = {
} }
}, },
shepherd ={ shepherd ={
name = "Shepherd", name = N("Shepherd"),
texture = "mobs_mc_villager_farmer.png", texture = "mobs_mc_villager_farmer.png",
trades = { trades = {
{ {
@ -147,7 +148,7 @@ local professions = {
}, },
}, },
librarian = { librarian = {
name = "Librarian", name = N("Librarian"),
texture = "mobs_mc_villager_librarian.png", texture = "mobs_mc_villager_librarian.png",
trades = { trades = {
{ {
@ -176,7 +177,7 @@ local professions = {
}, },
}, },
cartographer = { cartographer = {
name = "Cartographer", name = N("Cartographer"),
texture = "mobs_mc_villager_librarian.png", texture = "mobs_mc_villager_librarian.png",
trades = { trades = {
{ {
@ -197,7 +198,7 @@ local professions = {
}, },
}, },
armorer = { armorer = {
name = "Armorer", name = N("Armorer"),
texture = "mobs_mc_villager_smith.png", texture = "mobs_mc_villager_smith.png",
trades = { trades = {
{ {
@ -225,7 +226,7 @@ local professions = {
}, },
}, },
leatherworker = { leatherworker = {
name = "Leatherworker", name = N("Leatherworker"),
texture = "mobs_mc_villager_butcher.png", texture = "mobs_mc_villager_butcher.png",
trades = { trades = {
{ {
@ -244,7 +245,7 @@ local professions = {
}, },
}, },
butcher = { butcher = {
name = "Butcher", name = N("Butcher"),
texture = "mobs_mc_villager_butcher.png", texture = "mobs_mc_villager_butcher.png",
trades = { trades = {
{ {
@ -260,7 +261,7 @@ local professions = {
}, },
}, },
weapon_smith = { weapon_smith = {
name = "Weapon Smith", name = N("Weapon Smith"),
texture = "mobs_mc_villager_smith.png", texture = "mobs_mc_villager_smith.png",
trades = { trades = {
{ {
@ -284,7 +285,7 @@ local professions = {
}, },
}, },
tool_smith = { tool_smith = {
name = "Tool Smith", name = N("Tool Smith"),
texture = "mobs_mc_villager_smith.png", texture = "mobs_mc_villager_smith.png",
trades = { trades = {
{ {
@ -307,7 +308,7 @@ local professions = {
}, },
}, },
cleric = { cleric = {
name = "Cleric", name = N("Cleric"),
texture = "mobs_mc_villager_priest.png", texture = "mobs_mc_villager_priest.png",
trades = { trades = {
{ {
@ -330,7 +331,7 @@ local professions = {
}, },
}, },
nitwit = { nitwit = {
name = "Nitwit", name = N("Nitwit"),
texture = "mobs_mc_villager.png", texture = "mobs_mc_villager.png",
-- No trades for nitwit -- No trades for nitwit
trades = nil, trades = nil,
@ -490,7 +491,7 @@ local function show_trade_formspec(playername, trader, tradenum)
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]" .."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
..disabled_img ..disabled_img
..mcl_vars.inventory_header ..mcl_vars.inventory_header
.."label[4,0;"..minetest.formspec_escape(profession).."]" .."label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S(profession))).."]"
.."list[current_player;main;0,4.5;9,3;9]" .."list[current_player;main;0,4.5;9,3;9]"
.."list[current_player;main;0,7.74;9,1;]" .."list[current_player;main;0,7.74;9,1;]"
..b_prev..b_next ..b_prev..b_next