Make banners drop when support node is dug and when banner node is dug

This commit is contained in:
PrairieWind 2023-03-29 17:28:13 -06:00 committed by MrRar
parent acfcb7528c
commit 9c83755f53

View file

@ -113,14 +113,6 @@ local function on_dig_banner(pos, node, digger)
minetest.record_protection_violation(pos, name) minetest.record_protection_violation(pos, name)
return return
end end
-- Drop item
local meta = minetest.get_meta(pos)
local item = meta:get_inventory():get_stack("banner", 1)
if not item:is_empty() then
minetest.handle_node_drops(pos, {item:to_string()}, digger)
else
minetest.handle_node_drops(pos, {"mcl_banners:banner_item_white"}, digger)
end
-- Remove node -- Remove node
minetest.remove_node(pos) minetest.remove_node(pos)
end end
@ -141,6 +133,14 @@ local function on_destruct_banner(pos, hanging)
local ent = v:get_luaentity() local ent = v:get_luaentity()
if ent and ent.name == nodename then if ent and ent.name == nodename then
v:remove() v:remove()
-- Drop item
local meta = minetest.get_meta(pos)
local item = meta:get_inventory():get_stack("banner", 1)
if not item:is_empty() then
minetest.handle_node_drops(pos, {item:to_string()}, digger)
else
minetest.handle_node_drops(pos, {"mcl_banners:banner_item_white"}, digger)
end
end end
end end
end end