Merge pull request 'Add golem summoning for villagers' (#2606) from villagers_spawn_golem into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2606
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
This commit is contained in:
cora 2022-08-30 21:02:57 +00:00
commit 9b2306151a

View File

@ -591,6 +591,51 @@ local function go_home(entity)
end)
end
local function has_golem(pos)
local r = false
for _,o in pairs(minetest.get_objects_inside_radius(pos,16)) do
local l = o:get_luaentity()
if l and l.name == "mobs_mc:iron_golem" then return true end
end
end
local function has_summon_participants(self)
local r = 0
for _,o in pairs(minetest.get_objects_inside_radius(self.object:get_pos(),10)) do
local l = o:get_luaentity()
--TODO check for panicking or gossiping
if l and l.name == "mobs_mc:villager" then r = r + 1 end
end
return r > 2
end
local function summon_golem(self)
vector.offset(self.object:get_pos(),-10,-10,-10)
local nn = minetest.find_nodes_in_area_under_air(vector.offset(self.object:get_pos(),-10,-10,-10),vector.offset(self.object:get_pos(),10,10,10),{"group:solid","group:water"})
table.shuffle(nn)
for _,n in pairs(nn) do
local up = minetest.find_nodes_in_area(vector.offset(n,0,1,0),vector.offset(n,0,3,0),{"air"})
if up and #up >= 3 then
minetest.sound_play("mcl_portals_open_end_portal", {pos=n, gain=0.5, max_hear_distance = 16}, true)
return minetest.add_entity(vector.offset(n,0,1,0),"mobs_mc:iron_golem")
end
end
end
local function check_summon(self,dtime)
-- TODO has selpt in last 20?
if self._summon_timer and self._summon_timer > 30 then
local pos = self.object:get_pos()
self._summon_timer = 0
if has_golem(pos) then return false end
if not has_summon_participants(self) then return end
summon_golem(self)
elseif self._summon_timer == nil then
self._summon_timer = 0
end
self._summon_timer = self._summon_timer + dtime
end
----- JOBSITE LOGIC
local function get_profession_by_jobsite(js)
for k,v in pairs(professions) do
@ -1337,6 +1382,7 @@ mcl_mobs:register_mob("mobs_mc:villager", {
_player_scan_timer = 0,
_trading_players = {}, -- list of playernames currently trading with villager (open formspec)
do_custom = function(self, dtime)
check_summon(self,dtime)
-- Stand still if player is nearby.
if not self._player_scan_timer then
self._player_scan_timer = 0