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[mcl_mobs] Fix server crash for mobs in unloaded areas, https://git.minetest.land/MineClone2/MineClone2/issues/1703
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1 changed files with 7 additions and 4 deletions
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@ -938,10 +938,13 @@ mobs.mob_step = function(self, dtime)
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end
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end
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if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then
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mcl_burning.set_on_fire(self.object, 1)
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self.burn_timer = 1 --1.7 seconds
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self.pause_timer = 0.4
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if self.burn_timer == 0 then
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local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5)
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if light_current and light_day and light_current > 12 and light_day == 15 then
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mcl_burning.set_on_fire(self.object, 1)
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self.burn_timer = 1 --1.7 seconds
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self.pause_timer = 0.4
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end
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end
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end
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