mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-15 23:51:05 +01:00
Add elytra (sprint in air to use)
This commit is contained in:
parent
794fa15405
commit
9a00b15f46
9 changed files with 60 additions and 3 deletions
|
@ -368,6 +368,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
|||
run_walk_mine = {x=461, y=480},
|
||||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
fly = {x=502, y=581},
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -396,6 +397,8 @@ mcl_player.player_register_model("mcl_armor_character_female.b3d", {
|
|||
run_walk = {x=440, y=459},
|
||||
run_walk_mine = {x=461, y=480},
|
||||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
fly = {x=502, y=581},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
|
@ -8,6 +8,20 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/alias.lua")
|
|||
local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.")
|
||||
local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.")
|
||||
|
||||
minetest.register_tool("mcl_armor:elytra", {
|
||||
description = S("Elytra"),
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usage,
|
||||
inventory_image = "mcl_armor_inv_elytra.png",
|
||||
groups = {armor_torso=1, mcl_armor_points=0, mcl_armor_uses=10, enchantability=0},
|
||||
sounds = {
|
||||
_mcl_armor_equip = "mcl_armor_equip_leather",
|
||||
_mcl_armor_unequip = "mcl_armor_unequip_leather",
|
||||
},
|
||||
on_place = armor.on_armor_use,
|
||||
on_secondary_use = armor.on_armor_use,
|
||||
})
|
||||
|
||||
minetest.register_tool("mcl_armor:helmet_leather", {
|
||||
description = S("Leather Cap"),
|
||||
_doc_items_longdesc = longdesc,
|
||||
|
@ -389,4 +403,3 @@ for k, v in pairs(craft_ingreds) do
|
|||
})
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mods/ITEMS/mcl_armor/textures/mcl_armor_elytra.png
Normal file
BIN
mods/ITEMS/mcl_armor/textures/mcl_armor_elytra.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 746 B |
BIN
mods/ITEMS/mcl_armor/textures/mcl_armor_inv_elytra.png
Normal file
BIN
mods/ITEMS/mcl_armor/textures/mcl_armor_inv_elytra.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 355 B |
|
@ -1,5 +1,8 @@
|
|||
local S = minetest.get_translator("mcl_playerplus")
|
||||
|
||||
local elytra = {}
|
||||
|
||||
local node_stand_return = ":air"
|
||||
local get_connected_players = minetest.get_connected_players
|
||||
local dir_to_yaw = minetest.dir_to_yaw
|
||||
local get_item_group = minetest.get_item_group
|
||||
|
@ -190,6 +193,37 @@ minetest.register_globalstep(function(dtime)
|
|||
player_vel_yaw = limit_vel_yaw(player_vel_yaw, yaw)
|
||||
player_vel_yaws[name] = player_vel_yaw
|
||||
|
||||
if minetest.get_node_or_nil({x=player:get_pos().x, y=player:get_pos().y - 0.5, z=player:get_pos().z}) then
|
||||
node_stand_return = minetest.get_node_or_nil({x=player:get_pos().x, y=player:get_pos().y - 0.5, z=player:get_pos().z}).name
|
||||
else
|
||||
minetest.log("action", "somehow player got of loaded areas")
|
||||
end
|
||||
|
||||
if player:get_inventory():get_stack("armor", 3):get_name() == "mcl_armor:elytra" and player_velocity.y < -6 and elytra[player] ~= true and is_sprinting(name) then
|
||||
elytra[player] = true
|
||||
elseif elytra[player] == true and node_stand_return ~= "air" or elytra[player] == true and player:get_inventory():get_stack("armor", 3):get_name() ~= "mcl_armor:elytra" or player:get_attach() ~= nil then
|
||||
elytra[player] = false
|
||||
end
|
||||
|
||||
if elytra[player] == true then
|
||||
mcl_player.player_set_animation(player, "fly")
|
||||
playerphysics.add_physics_factor(player, "gravity", "mcl_playerplus:elytra", 0.1)
|
||||
if player_velocity.y < -1.5 then
|
||||
player:add_velocity({x=0, y=0.17, z=0})
|
||||
end
|
||||
if math.abs(player_velocity.x) + math.abs(player_velocity.z) < 20 then
|
||||
local dir = minetest.yaw_to_dir(player:get_look_horizontal())
|
||||
player:add_velocity({x=dir.x, y=0, z=dir.z})
|
||||
end
|
||||
if controls.sneak then
|
||||
if player_velocity.y > -5 then
|
||||
player:add_velocity({x=0, y=-2, z=0})
|
||||
end
|
||||
end
|
||||
else
|
||||
playerphysics.remove_physics_factor(player, "gravity", "mcl_playerplus:elytra")
|
||||
end
|
||||
|
||||
-- controls right and left arms pitch when shooting a bow
|
||||
if string.find(wielded:get_name(), "mcl_bows:bow") and controls.RMB and not controls.LMB and not controls.up and not controls.down and not controls.left and not controls.right then
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
|
||||
|
@ -208,7 +242,14 @@ minetest.register_globalstep(function(dtime)
|
|||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0))
|
||||
end
|
||||
|
||||
if parent then
|
||||
if elytra[player] == true then
|
||||
-- set head pitch and yaw when swimming
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+90-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
|
||||
-- sets eye height, and nametag color accordingly
|
||||
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,0.8,0.35}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
-- control body bone when swimming
|
||||
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(degrees(dir_to_pitch(player_velocity)) - 90,-player_vel_yaw + yaw + 180,0))
|
||||
elseif parent then
|
||||
local parent_yaw = degrees(parent:get_yaw())
|
||||
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch, -limit_vel_yaw(yaw, parent_yaw) + parent_yaw, 0))
|
||||
|
|
Loading…
Reference in a new issue