Remove Unecessary code in spider for eye removal.

This commit is contained in:
epCode 2022-10-06 16:47:10 +00:00 committed by cora
parent ba383091ad
commit 99cc6cf307
1 changed files with 0 additions and 8 deletions

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@ -55,14 +55,6 @@ local spider = {
minetest.add_entity(self.object:get_pos(), "mobs_mc:spider_eyes"):set_attach(self.object, "body.head", vector.new(0,-0.98,2), vector.new(90,180,180)) minetest.add_entity(self.object:get_pos(), "mobs_mc:spider_eyes"):set_attach(self.object, "body.head", vector.new(0,-0.98,2), vector.new(90,180,180))
end end
end, end,
on_die = function(self)
for n = 1, #self.object:get_children() do
local obj = self.object:get_children()[n]
if obj:get_luaentity() and self.object:get_luaentity().name == "mobs_mc:spider_eyes" then
obj:remove()
end
end
end,
collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.89, 0.7}, collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.89, 0.7},
visual = "mesh", visual = "mesh",
mesh = "mobs_mc_spider.b3d", mesh = "mobs_mc_spider.b3d",