(+)ocelots_head_rotation

This commit is contained in:
epCode 2022-10-06 14:40:06 -07:00 committed by Gitea
parent bc0d5de1e2
commit 99350d4dc8

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@ -36,6 +36,12 @@ local ocelot = {
hp_max = 10, hp_max = 10,
xp_min = 1, xp_min = 1,
xp_max = 3, xp_max = 3,
head_swivel = "head.control",
bone_eye_height = 6.2,
head_eye_height = 0.4,
horrizonatal_head_height=-0,
head_yaw="z",
curiosity = 4,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.69, 0.3},
visual = "mesh", visual = "mesh",
mesh = "mobs_mc_cat.b3d", mesh = "mobs_mc_cat.b3d",