Don't crash when name == nil

This commit is contained in:
teknomunk 2024-05-28 20:02:58 -05:00
parent c7e43e31d4
commit 95228500a9

View file

@ -1833,7 +1833,7 @@ end
function mcl_potions.give_effect_by_level(name, object, level, duration, no_particles) function mcl_potions.give_effect_by_level(name, object, level, duration, no_particles)
if level == 0 then return false end if level == 0 then return false end
if not registered_effects[name] then if not registered_effects[name] then
minetest.log("warning", "[mcl_potions] Trying to give unknown effect "..name) minetest.log("warning", "[mcl_potions] Trying to give unknown effect "..tostring(name))
return false return false
end end
if not registered_effects[name].uses_factor then if not registered_effects[name].uses_factor then