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quick fix of attempt to index local 'node' (nil value) at mods/ENTITIES/mcl_mobs/api.lua:3392
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1 changed files with 7 additions and 5 deletions
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@ -3387,11 +3387,13 @@ local mob_step = function(self, dtime)
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end
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-- Add water flowing for mobs from mcl_item_entity
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local p = self.object:get_pos()
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local node = minetest.get_node_or_nil(p)
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local nn = node.name
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local def = minetest.registered_nodes[nn]
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local p, node, nn, def
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p = self.object:get_pos()
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node = minetest.get_node_or_nil(p)
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if node then
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nn = node.name
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def = minetest.registered_nodes[nn]
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end
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-- Move item around on flowing liquids
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if def and def.liquidtype == "flowing" then
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