From 92c0809dbe9a7ce1fd485081d922e6e44e76a4a1 Mon Sep 17 00:00:00 2001 From: ancientmarinerdev Date: Fri, 12 May 2023 00:07:33 +0100 Subject: [PATCH] Remove zombie pigman file as no longer needed --- mods/ENTITIES/mobs_mc/zombiepig.lua | 116 ---------------------------- 1 file changed, 116 deletions(-) delete mode 100644 mods/ENTITIES/mobs_mc/zombiepig.lua diff --git a/mods/ENTITIES/mobs_mc/zombiepig.lua b/mods/ENTITIES/mobs_mc/zombiepig.lua deleted file mode 100644 index a2104027b..000000000 --- a/mods/ENTITIES/mobs_mc/zombiepig.lua +++ /dev/null @@ -1,116 +0,0 @@ ---MCmobs v0.4 ---maikerumine ---made for MC like Survival game ---License for code WTFPL and otherwise stated in readmes - -local S = minetest.get_translator("mobs_mc") - - --- TODO Alias needs to be created --- TODO DELETE THIS FILE. No longer needed. --- Spawning removed --- Mob copied to piglin.lua - -local pigman = { - description = S("Zombie Piglin"), - -- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked - type = "animal", - passive = false, - spawn_class = "passive", - hp_min = 20, - hp_max = 20, - xp_min = 6, - xp_max = 6, - armor = {undead = 90, fleshy = 90}, - attack_type = "dogfight", - group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" }, - damage = 9, - reach = 2, - head_swivel = "head.control", - bone_eye_height = 2.4, - head_eye_height = 1.4, - curiosity = 15, - collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3}, - visual = "mesh", - mesh = "mobs_mc_zombie_pigman.b3d", - textures = { { - "blank.png", --baby - "default_tool_goldsword.png", --sword - "mobs_mc_zombie_pigman.png", --pigman - } }, - visual_size = {x=3, y=3}, - sounds = { - random = "mobs_mc_zombiepig_random", - war_cry = "mobs_mc_zombiepig_war_cry", - death = "mobs_mc_zombiepig_death", - damage = "mobs_mc_zombiepig_hurt", - distance = 16, - }, - jump = true, - makes_footstep_sound = true, - walk_velocity = .8, - run_velocity = 2.6, - pathfinding = 1, - drops = { - {name = "mcl_mobitems:rotten_flesh", - chance = 1, - min = 1, - max = 1, - looting = "common"}, - {name = "mcl_core:gold_nugget", - chance = 1, - min = 0, - max = 1, - looting = "common"}, - {name = "mcl_core:gold_ingot", - chance = 40, -- 2.5% - min = 1, - max = 1, - looting = "rare"}, - {name = "mcl_tools:sword_gold", - chance = 100 / 8.5, - min = 1, - max = 1, - looting = "rare"}, - }, - animation = { - stand_speed = 25, - walk_speed = 25, - run_speed = 50, - stand_start = 40, - stand_end = 80, - walk_start = 0, - walk_end = 40, - run_start = 0, - run_end = 40, - punch_start = 90, - punch_end = 130, - }, - lava_damage = 0, - fire_damage = 0, - fear_height = 4, - view_range = 16, - harmed_by_heal = true, - fire_damage_resistant = true, -} - - --- Baby pigman. --- A smaller and more dangerous variant of the pigman - -local baby_pigman = table.copy(pigman) -baby_pigman.description = S("Baby Zombie Piglin") -baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25} -baby_pigman.xp_min = 13 -baby_pigman.xp_max = 13 -baby_pigman.textures = { { - "mobs_mc_zombie_pigman.png", --baby - "default_tool_goldsword.png", --sword - "mobs_mc_zombie_pigman.png", --pigman -} } -baby_pigman.walk_velocity = 1.2 -baby_pigman.run_velocity = 2.4 -baby_pigman.light_damage = 0 -baby_pigman.child = 1 - -