diff --git a/mods/HUD/mcl_title/init.lua b/mods/HUD/mcl_title/init.lua index ffd740b4a..48c3a909f 100644 --- a/mods/HUD/mcl_title/init.lua +++ b/mods/HUD/mcl_title/init.lua @@ -8,8 +8,17 @@ --TODO: allow colorizing and styling of part of the text (NEEDS ENGINE CHANGE!!!) --TODO: exactly mc like layout +--Note that the table storing timeouts use playername as index insteed of player objects (faster) +--This is intended in order to speedup the process of removing HUD elements the the timeout is up + local huds_idx = {} +local hud_hide_timeouts = {} + +hud_hide_timeouts.title = {} +hud_hide_timeouts.subtitle = {} +hud_hide_timeouts.actionbar = {} + huds_idx.title = {} huds_idx.subtitle = {} huds_idx.actionbar = {} @@ -19,10 +28,13 @@ mcl_title.defaults = {fadein = 10, stay = 70, fadeout = 20} mcl_title.layout = {} mcl_title.layout.title = {position = {x = 0.5, y = 0.5}, alignment = {x = 0, y = -1.3}, size = 7} mcl_title.layout.subtitle = {position = {x = 0.5, y = 0.5}, alignment = {x = 0, y = 1.7}, size = 4} -mcl_title.layout.actionbar = {position = {x = 0.5, y = 1}, alignment = {x = 0, y = -11}, size = 2} +mcl_title.layout.actionbar = {position = {x = 0.5, y = 1}, alignment = {x = 0, y = 0}, size = 1} local get_color = mcl_util.get_color +local string = string +local pairs = pairs + local function gametick_to_secondes(gametick) return gametick / 20 end @@ -32,15 +44,64 @@ end local player_params = {} minetest.register_on_joinplayer(function(player) - player_params[player] = { + local playername = player:get_player_name() + player_params[playername] = { stay = gametick_to_secondes(mcl_title.defaults.stay), --fadeIn = gametick_to_secondes(mcl_title.defaults.fadein), --fadeOut = gametick_to_secondes(mcl_title.defaults.fadeout), - } + } + local _, hex_color = get_color("white") + huds_idx.title[player] = player:hud_add({ + hud_elem_type = "text", + position = mcl_title.layout.title.position, + alignment = mcl_title.layout.title.alignment, + text = "", + --bold = data.bold, + --italic = data.italic, + size = {x = mcl_title.layout.title.size}, + number = hex_color, + z_index = 100, + }) + huds_idx.subtitle[player] = player:hud_add({ + hud_elem_type = "text", + position = mcl_title.layout.subtitle.position, + alignment = mcl_title.layout.subtitle.alignment, + text = "", + --bold = data.bold, + --italic = data.italic, + size = {x = mcl_title.layout.subtitle.size}, + number = hex_color, + z_index = 100, + }) + huds_idx.actionbar[player] = player:hud_add({ + hud_elem_type = "text", + position = mcl_title.layout.actionbar.position, + offset = {x = 0, y = -210}, + alignment = mcl_title.layout.actionbar.alignment, + --bold = data.bold, + --italic = data.italic, + text = "", + size = {x = mcl_title.layout.actionbar.size}, + number = hex_color, + z_index = 100, + }) end) minetest.register_on_leaveplayer(function(player) - player_params = nil + local playername = player:get_player_name() + + --remove player params from the list + player_params[player] = nil + + --remove HUD idx from the list (HUD elements are removed by the engine) + huds_idx.title[player] = nil + huds_idx.subtitle[player] = nil + huds_idx.actionbar[player] = nil + + --remove timers form list + hud_hide_timeouts.title[playername] = nil + hud_hide_timeouts.subtitle[playername] = nil + hud_hide_timeouts.actionbar[playername] = nil end) function mcl_title.params_set(player, data) @@ -66,43 +127,22 @@ function mcl_title.set(player, type, data) return false end - if huds_idx[type][player] then - player:hud_remove(huds_idx[type][player]) - end - --TODO: enable this code then Fleckenstein's pr get merged (in about 5-6 years) --if data.bold == nil then data.bold = false end --if data.italic == nil then data.italic = false end - local stay = mcl_title.params_get(player).stay + player:hud_change(huds_idx[type][player], "text", data.text) + player:hud_change(huds_idx[type][player], "number", hex_color) - huds_idx[type][player] = player:hud_add({ - hud_elem_type = "text", - position = mcl_title.layout[type].position, - alignment = mcl_title.layout[type].alignment, - text = data.text, - --bold = data.bold, - --italic = data.italic, - size = {x = mcl_title.layout[type].size}, - number = hex_color, - z_index = 1100, - }) - - minetest.after(stay, function() - if huds_idx[type][player] then - player:hud_remove(huds_idx[type][player]) - end - huds_idx[type][player] = nil - end) + hud_hide_timeouts[type][player:get_player_name()] = data.stay or mcl_title.params_get(player).stay return true end function mcl_title.remove(player, type) - if huds_idx[type][player] then - player:hud_remove(huds_idx[type][player]) + if player then + player:hud_change(huds_idx[type][player], "text", "") end - huds_idx[type][player] = nil end function mcl_title.clear(player) @@ -115,6 +155,26 @@ minetest.register_on_dieplayer(function(player) mcl_title.clear(player) end) +minetest.register_globalstep(function(dtime) + local new_timeouts = { + title = {}, + subtitle = {}, + actionbar = {}, + } + for element, content in pairs(hud_hide_timeouts) do + for name, timeout in pairs(content) do + timeout = timeout - dtime + if timeout <= 0 then + local player = minetest.get_player_by_name(name) + mcl_title.remove(player, element) + else + new_timeouts[element][name] = timeout + end + end + end + hud_hide_timeouts = new_timeouts +end) + --TEMP STUFF!! --TODO: remove then testing/tweaking done