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Fix mesh hand unknown item bug + fix fast digging disabled for simple skins
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1 changed files with 6 additions and 2 deletions
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@ -37,6 +37,7 @@ function mcl_skins.get_skin_list()
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texture = skin.texture,
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texture = skin.texture,
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slim_arms = skin.slim_arms,
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slim_arms = skin.slim_arms,
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id = skin.texture:gsub(".png$", "") .. (skin.slim_arms and "_female" or "_male") .. game_mode,
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id = skin.texture:gsub(".png$", "") .. (skin.slim_arms and "_female" or "_male") .. game_mode,
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creative = game_mode == "_crea"
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})
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})
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end
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end
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end
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end
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@ -45,10 +46,13 @@ end
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function mcl_skins.get_node_id_by_player(player)
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function mcl_skins.get_node_id_by_player(player)
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local skin = mcl_skins.players[player]
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local skin = mcl_skins.players[player]
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local simple_skin = skin.simple_skins_id
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if simple_skin then
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skin = mcl_skins.simple_skins[skin.simple_skins_id]
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end
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local creative = minetest.is_creative_enabled(player:get_player_name())
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local creative = minetest.is_creative_enabled(player:get_player_name())
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local append = (skin.slim_arms and "_female" or "_male") .. (creative and "_crea" or "_surv")
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local append = (skin.slim_arms and "_female" or "_male") .. (creative and "_crea" or "_surv")
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if skin.simple_skins_id then
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if simple_skin then
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local skin = mcl_skins.simple_skins[skin.simple_skins_id]
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return skin.texture:gsub(".png$", "") .. append
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return skin.texture:gsub(".png$", "") .. append
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else
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else
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return skin.base:gsub(".png$", "") ..
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return skin.base:gsub(".png$", "") ..
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