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https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-27 10:29:34 +01:00
Disable footstep sound of flying/swimming mobs
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parent
312bae6a17
commit
8b09cccfd4
9 changed files with 9 additions and 1 deletions
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@ -45,6 +45,7 @@ mobs:register_mob("mobs_mc:bat", {
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jump = false,
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fly = true,
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makes_footstep_sound = false,
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})
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@ -68,6 +68,7 @@ mobs:register_mob("mobs_mc:blaze", {
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jump = true,
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jump_height = 4,
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fly = true,
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makes_footstep_sound = false,
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fear_height = 0,
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glow = 14,
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})
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@ -34,6 +34,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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jump = true,
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jump_height = 14,
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fly = true,
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makes_footstep_sound = false,
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dogshoot_switch = 1,
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dogshoot_count_max =5,
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dogshoot_count2_max = 5,
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@ -58,6 +58,7 @@ mobs:register_mob("mobs_mc:ghast", {
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jump_height = 4,
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floats=1,
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fly = true,
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makes_footstep_sound = false,
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instant_death = true,
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})
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@ -76,6 +76,7 @@ mobs:register_mob("mobs_mc:guardian", {
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max = 1,},
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},
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fly = true,
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makes_footstep_sound = false,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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jump = false,
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view_range = 16,
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@ -83,6 +83,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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max = 1,},
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},
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fly = true,
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makes_footstep_sound = false,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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jump = false,
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view_range = 16,
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@ -22,7 +22,6 @@ mobs:register_mob("mobs_mc:parrot", {
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mesh = "mobs_mc_parrot.b3d",
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textures = {{"mobs_mc_parrot_blue.png"},{"mobs_mc_parrot_green.png"},{"mobs_mc_parrot_grey.png"},{"mobs_mc_parrot_red_blue.png"},{"mobs_mc_parrot_yellow_blue.png"}},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 5,
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-- TODO: sounds
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@ -54,6 +53,7 @@ mobs:register_mob("mobs_mc:parrot", {
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floats = 1,
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physical = true,
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fly = true,
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makes_footstep_sound = false,
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fear_height = 0,
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view_range = 16,
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follow = mobs_mc.follow.parrot,
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@ -86,6 +86,7 @@ mobs:register_mob("mobs_mc:vex", {
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end
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end,
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fly = true,
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makes_footstep_sound = false,
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})
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@ -37,6 +37,7 @@ mobs:register_mob("mobs_mc:wither", {
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jump = true,
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jump_height = 10,
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fly = true,
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makes_footstep_sound = false,
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dogshoot_switch = 1,
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dogshoot_count_max =1,
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attack_animals = true,
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