only prevent mob spawning, not wall fixing

This commit is contained in:
cora 2022-09-07 11:52:54 +02:00
parent 962425faa5
commit 89f3bb5aa6

View file

@ -56,7 +56,6 @@ mcl_structures.register_structure("pillager_outpost",{
}} }}
}, },
after_place = function(p,def,pr) after_place = function(p,def,pr)
if not peaceful then
local p1 = vector.offset(p,-7,0,-7) local p1 = vector.offset(p,-7,0,-7)
local p2 = vector.offset(p,7,14,7) local p2 = vector.offset(p,7,14,7)
local spawnon = {"mcl_core:stripped_oak"} local spawnon = {"mcl_core:stripped_oak"}
@ -67,6 +66,7 @@ mcl_structures.register_structure("pillager_outpost",{
def.on_construct(n) def.on_construct(n)
end end
end end
if not peaceful then
if sp and #sp > 0 then if sp and #sp > 0 then
for i=1,5 do for i=1,5 do
local pos = sp[pr:next(1,#sp)] local pos = sp[pr:next(1,#sp)]