diff --git a/mods/ITEMS/mcl_buckets/API.md b/mods/ITEMS/mcl_buckets/API.md index abbdb0a07..93af64acf 100644 --- a/mods/ITEMS/mcl_buckets/API.md +++ b/mods/ITEMS/mcl_buckets/API.md @@ -1,15 +1,18 @@ # mcl_buckets Add an API to register buckets to mcl -## mcl_buckets.register_liquid(def) +## mcl_buckets.register_liquid(itemname, def) + +Register a new bucket of liquid. + +`itemname` is the itemstring of the new bucket item + +`def` is a table containing the folowing fields: -Register a new liquid -Accept folowing params: * source_place: a string or function. * string: name of the node to place * function(pos): will returns name of the node to place with pos being the placement position * source_take: table of liquid source node names to take -* itemname: itemstring of the new bucket item (or nil if liquid is not takeable) * inventory_image: texture of the new bucket item (ignored if itemname == nil) * name: user-visible bucket description * longdesc: long explanatory description (for help) @@ -21,8 +24,7 @@ Accept folowing params: **Usage exemple:** ```lua -mcl_buckets.register_liquid({ - itemname = "dummy:bucket_dummy", +mcl_buckets.register_liquid("dummy:bucket_dummy", { --source_place = "dummy:dummy_source", source_place = function(pos) if condition then diff --git a/mods/ITEMS/mcl_buckets/init.lua b/mods/ITEMS/mcl_buckets/init.lua index 9ae712ced..11fede816 100644 --- a/mods/ITEMS/mcl_buckets/init.lua +++ b/mods/ITEMS/mcl_buckets/init.lua @@ -147,13 +147,13 @@ local function get_bucket_drop(itemstack, user, take_bucket) end end -function mcl_buckets.register_liquid(def) +function mcl_buckets.register_liquid(itemname, def) for _,source in ipairs(def.source_take) do mcl_buckets.liquids[source] = { source_place = def.source_place, source_take = source, on_take = def.on_take, - itemname = def.itemname, + itemname = itemname, } pointable_sources[source] = true if type(def.source_place) == "string" then @@ -161,11 +161,7 @@ function mcl_buckets.register_liquid(def) end end - if def.itemname == nil or def.itemname == "" then - error(string.format("[mcl_bucket] Invalid itemname then registering [%s]!", def.name)) - end - - minetest.register_craftitem(def.itemname, { + minetest.register_craftitem(itemname, { description = def.name, _doc_items_longdesc = def.longdesc, _doc_items_usagehelp = def.usagehelp, @@ -236,72 +232,6 @@ function mcl_buckets.register_liquid(def) else return itemstack end - - -- Check if pointing to a buildable node - --local item = itemstack:get_name() - - --[[ - if buildable_to_1 then - if can_place(pos) then - Place - end - else if buildable_to_2 then - if can_place2() then - Place - end - end - ]] - --[[ - if result then -- Fail placement of liquid if result is false - local pns = user:get_player_name() - if minetest.is_protected(place_pos, pns) then - minetest.record_protection_violation(place_pos, pns) - return itemstack - end - place_liquid(place_pos, node_place) - if mod_doc and doc.entry_exists("nodes", node_place) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) - end - else - -- not buildable to; place the liquid above - -- check if the node above can be replaced - local abovenode = minetest.get_node(pointed_thing.above) - if minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to then - local pn = user:get_player_name() - if minetest.is_protected(pointed_thing.above, pn) then - minetest.record_protection_violation(pointed_thing.above, pn) - return itemstack - end - place_liquid(pointed_thing.above, node_place) - if mod_doc and doc.entry_exists("nodes", node_place) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) - end - else - -- do not remove the bucket with the liquid - return - end - end - - -- Handle bucket item and inventory stuff - if not minetest.is_creative_enabled(user:get_player_name()) then - -- Add empty bucket and put it into inventory, if possible. - -- Drop empty bucket otherwise. - local new_bucket = ItemStack("mcl_buckets:bucket_empty") - if itemstack:get_count() == 1 then - return new_bucket - else - local inv = user:get_inventory() - if inv:room_for_item("main", new_bucket) then - inv:add_item("main", new_bucket) - else - minetest.add_item(user:get_pos(), new_bucket) - end - itemstack:take_item() - return itemstack - end - else - return - end]] end, _on_dispense = function(stack, pos, droppos, dropnode, dropdir) local iname = stack:get_name() @@ -328,80 +258,6 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", { inventory_image = "bucket.png", stack_max = 16, on_place = function(itemstack, user, pointed_thing) - --[[-- Must be pointing to node - if pointed_thing.type ~= "node" then - return itemstack - end - - -- Call on_rightclick if the pointed node defines it - - - local pointed_liquid = bucket_raycast(user) - - -- Can't steal liquids - if minetest.is_protected(pointed_liquid.above, user:get_player_name()) then - minetest.record_protection_violation(pointed_liquid.under, user:get_player_name()) - return itemstack - end - if minetest.is_protected(pointed_thing.above, user:get_player_name()) then - minetest.record_protection_violation(pointed_thing.under, user:get_player_name()) - return itemstack - end - - -- Check if pointing to a liquid source - local liquiddef = mcl_buckets.liquids[nn] - local new_bucket - if liquiddef and liquiddef.itemname and (nn == liquiddef.source_take) then - - -- Fill bucket, but not in Creative Mode - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack({name = liquiddef.itemname}) - if liquiddef.on_take then - liquiddef.on_take(user) - end - end - - minetest.add_node(pointed_thing.under, {name="air"}) - sound_take(nn, pointed_thing.under) - - if mod_doc and doc.entry_exists("nodes", nn) then - doc.mark_entry_as_revealed(user:get_player_name(), "nodes", nn) - end - - elseif nn == "mcl_cauldrons:cauldron_3" then - -- Take water out of full cauldron - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_water") - end - sound_take("mcl_core:water_source", pointed_thing.under) - elseif nn == "mcl_cauldrons:cauldron_3r" then - -- Take river water out of full cauldron - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_river_water") - end - sound_take("mclx_core:river_water_source", pointed_thing.under) - end - - -- Add liquid bucket and put it into inventory, if possible. - -- Drop new bucket otherwise. - if new_bucket then - if itemstack:get_count() == 1 then - return new_bucket - else - local inv = user:get_inventory() - if inv:room_for_item("main", new_bucket) then - inv:add_item("main", new_bucket) - else - minetest.add_item(user:get_pos(), new_bucket) - end - if not minetest.is_creative_enabled(user:get_player_name()) then - itemstack:take_item() - end - return itemstack - end - end]] -- Must be pointing to node if pointed_thing.type ~= "node" then return itemstack diff --git a/mods/ITEMS/mcl_buckets/register.lua b/mods/ITEMS/mcl_buckets/register.lua index 97349533e..46abce1d0 100644 --- a/mods/ITEMS/mcl_buckets/register.lua +++ b/mods/ITEMS/mcl_buckets/register.lua @@ -19,7 +19,7 @@ end]] if mod_mcl_core then -- Lava bucket - mcl_buckets.register_liquid({ + mcl_buckets.register_liquid("mcl_buckets:bucket_lava", { source_place = function(pos) local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then @@ -34,7 +34,6 @@ if mod_mcl_core then awards.unlock(user:get_player_name(), "mcl:hotStuff") end end, - itemname = "mcl_buckets:bucket_lava", inventory_image = "bucket_lava.png", name = S("Lava Bucket"), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with hot lava, safely contained inside. Use with caution."), @@ -43,10 +42,9 @@ if mod_mcl_core then }) -- Water bucket - mcl_buckets.register_liquid({ + mcl_buckets.register_liquid("mcl_buckets:bucket_water", { source_place = "mcl_core:water_source", source_take = {"mcl_core:water_source"}, - itemname = "mcl_buckets:bucket_water", inventory_image = "bucket_water.png", name = S("Water Bucket"), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with water."), @@ -77,10 +75,9 @@ end if mod_mclx_core then -- River water bucket - mcl_buckets.register_liquid({ + mcl_buckets.register_liquid("mcl_buckets:bucket_river_water", { source_place = "mclx_core:river_water_source", source_take = {"mclx_core:river_water_source"}, - itemname = "mcl_buckets:bucket_river_water", inventory_image = "bucket_river_water.png", name = S("River Water Bucket"), longdesc = S("A bucket can be used to collect and release liquids. This one is filled with river water."),